wow-api-widget

A reference guide to the World of Warcraft Retail Widget API, the programming interface used to build and control add-on screens and controls. It covers frames, text, images, animations, tooltips, buttons, bars, cooldowns, and 3D model displays.

In plain words
What is it for?
Use it to create, position, resize, show, hide, and script WoW UI elements in Lua. It also helps with textures, fonts, tooltips, interactive controls, animations, status bars, cooldowns, and model frames.
Why use it?
It helps you find the right API types, methods, and common patterns without searching through exhaustive documentation. This reduces guesswork when creating or changing an add-on interface.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/jburlison/wowaddonapiagents/wow-api-widget
Any agent
npx skills add JBurlison/WoWAddonAPIAgents --skill wow-api-widget
Clone the repo
git clone --depth 1 https://github.com/JBurlison/WoWAddonAPIAgents

Made for: Claude Code, Codex.

Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,574 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00047 $0.01574
Opus 5 $0.00023 $0.00787
Sonnet 5 $0.00009 $0.00315
Haiku 4.5 $0.00005 $0.00157

Measured 2d ago against content hash e2b75def5196, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

wow-api-widget scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/skills/wow-api-widget/SKILL.md · 164 lines

How it starts

The opening of the file, as written. The whole thing — 164 lines — stays where its author put it; the contents beside it link to each section on GitHub.

WoW Widget API (Curated)

This skill documents the Widget API for World of Warcraft Retail. It is curated: it highlights the core types, methods, and patterns you use most. For exhaustive lists, follow the source links.

Source of truth: https://warcraft.wiki.gg/wiki/Widget_API Script handlers: https://warcraft.wiki.gg/wiki/Widget_script_handlers XML schema: https://warcraft.wiki.gg/wiki/XML_schema Current as of: Patch 12.0.0 (Retail)

When to Use This Skill

Use this skill when you need to:

  • Create or manipulate UI frames (CreateFrame, Frame:SetPoint, Frame:Show)
  • Work with textures and visual regions (Texture:SetTexture, TextureBase:SetAtlas)
  • Handle font strings and text display (FontString:SetText, FontInstance:SetFont)
  • Build animations (AnimationGroup:Play, Animation:SetDuration)
  • Manage tooltips (GameTooltip:SetOwner, GameTooltip:AddLine)
  • Handle buttons and interactive controls (Button:SetText, EditBox:SetText, Slider:SetValue)
  • Work with status bars and cooldowns (StatusBar:SetValue, Cooldown:SetCooldown)
  • Use model frames for 3D displays (Model:SetModel, ModelScene:CreateActor)
  • Anchor, size, show or hide, and parent UI elements
  • Register frames for events (Frame:RegisterEvent, Frame:RegisterUnitEvent)
  • Set up script handlers (ScriptObject:SetScript, ScriptObject:HookScript)

Widget Hierarchy (Short)

FrameScriptObject
  Object
    ScriptObject
      ScriptRegion (+ ScriptRegionResizing + AnimatableObject)
        Region
          TextureBase -> Texture, MaskTexture, Line
          FontString (+ FontInstance)
        Frame (+ FontInstance)
          Button -> CheckButton
          EditBox, MessageFrame, ScrollFrame, Slider, StatusBar, Cooldown
          GameTooltip, SimpleHTML, ColorSelect, MovieFrame
          Model -> PlayerModel -> CinematicModel, DressUpModel -> TabardModel
          ModelScene -> ModelSceneActor

AnimationGroup -> Animation -> Alpha, Rotation, Scale, Translation, Path, FlipBook
Font (FrameScriptObject + FontInstance)

Read the full file on GitHub · 164 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 164 lines · 47 tokens per session scan A e2b75def5196

Subscribe to this mod's changes

wow-api-widget is a skill published in the GitHub repository JBurlison/WoWAddonAPIAgents (43 stars, last pushed 6mo ago), licensed MIT. It adds 47 tokens to every session and 1,574 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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