Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add JBurlison/WoWAddonAPIAgents --skill wow-api-widgetgit clone --depth 1 https://github.com/JBurlison/WoWAddonAPIAgentsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-api-widget)<a href="https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-api-widget"><img src="https://agentmods.dev/badge/skills/jburlison/wowaddonapiagents/wow-api-widget/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jburlison/wowaddonapiagents/wow-api-widget"><img src="https://agentmods.dev/badge/skills/jburlison/wowaddonapiagents/wow-api-widget.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00047 | $0.01574 |
| Opus 5.5 | $0.00019 | $0.00630 |
| Sonnet 5.5 | $0.00009 | $0.00315 |
| Haiku 4.5 | $0.00005 | $0.00157 |
Grade A, and why
wow-api-widget scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 164 lines — stays where its author put it; the contents beside it link to each section on GitHub.
WoW Widget API (Curated)
This skill documents the Widget API for World of Warcraft Retail. It is curated: it highlights the core types, methods, and patterns you use most. For exhaustive lists, follow the source links.
Source of truth: https://warcraft.wiki.gg/wiki/Widget_API Script handlers: https://warcraft.wiki.gg/wiki/Widget_script_handlers XML schema: https://warcraft.wiki.gg/wiki/XML_schema Current as of: Patch 12.0.0 (Retail)
When to Use This Skill
Use this skill when you need to:
- Create or manipulate UI frames (
CreateFrame,Frame:SetPoint,Frame:Show) - Work with textures and visual regions (
Texture:SetTexture,TextureBase:SetAtlas) - Handle font strings and text display (
FontString:SetText,FontInstance:SetFont) - Build animations (
AnimationGroup:Play,Animation:SetDuration) - Manage tooltips (
GameTooltip:SetOwner,GameTooltip:AddLine) - Handle buttons and interactive controls (
Button:SetText,EditBox:SetText,Slider:SetValue) - Work with status bars and cooldowns (
StatusBar:SetValue,Cooldown:SetCooldown) - Use model frames for 3D displays (
Model:SetModel,ModelScene:CreateActor) - Anchor, size, show or hide, and parent UI elements
- Register frames for events (
Frame:RegisterEvent,Frame:RegisterUnitEvent) - Set up script handlers (
ScriptObject:SetScript,ScriptObject:HookScript)
Widget Hierarchy (Short)
FrameScriptObject
Object
ScriptObject
ScriptRegion (+ ScriptRegionResizing + AnimatableObject)
Region
TextureBase -> Texture, MaskTexture, Line
FontString (+ FontInstance)
Frame (+ FontInstance)
Button -> CheckButton
EditBox, MessageFrame, ScrollFrame, Slider, StatusBar, Cooldown
GameTooltip, SimpleHTML, ColorSelect, MovieFrame
Model -> PlayerModel -> CinematicModel, DressUpModel -> TabardModel
ModelScene -> ModelSceneActor
AnimationGroup -> Animation -> Alpha, Rotation, Scale, Translation, Path, FlipBook
Font (FrameScriptObject + FontInstance)
What ships with it
10 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- references/ADVANCED-WIDGETS.md 3.2 KB
- references/ANIMATION-WIDGETS.md 1.6 KB
- references/BASE-WIDGETS.md 3.3 KB
- references/FONT-WIDGETS.md 1.8 KB
- references/FRAME-CONTROLS.md 3.0 KB
- references/FRAME-MODELS.md 37 KB
- references/FRAME-SPECIALIZED.md 22 KB
- references/FRAME-WIDGETS.md 2.1 KB
- references/SCRIPT-HANDLERS.md 39 KB
- references/TEXTURE-WIDGETS.md 1.8 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 164 lines · 47 tokens per session scan A e2b75def5196
wow-api-widget is a skill published in the GitHub repository JBurlison/WoWAddonAPIAgents (46 stars, last pushed 8mo ago), licensed MIT. It adds 47 tokens to every session and 1,574 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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