Tracely-ai: Skill for Claude Code

.agents/skills/paint/SKILL.md

paint is a skill for Claude Code from Jwuthri/Tracely-ai. It costs 46 tokens per session (5,341 once invoked), scanned A, original, MIT.

A full visual-design process for creating or redesigning a digital product. It starts with visual direction, defines a design system, implements the design, and checks the result for quality.

In plain words
What is it for?
Creating colour, spacing, and style systems; designing pages or screens; implementing the chosen direction; and auditing the finished interface for visual consistency.
Why use it?
It gives a project a consistent visual language instead of applying isolated cosmetic changes. The process is intended for a complete visual concept across web, Android, or Apple interfaces.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: reads .claude/ paths; mentions Claude Code; installed under .agents/ (shared by several agents).

This is Jwuthri/Tracely-ai's own configuration. It tells Claude Code how to work on Tracely-ai itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Tracely-ai configures →

About the project

Tracely is a CI/CD system for AI agents that turns failed production traces into replayable regression tests. Development teams use it to detect and group agent failures, run the resulting cases on pull requests, and block changes that reproduce those failures. The catalogue entries provide skills for operating this trace-based testing and observability workflow.

Jwuthri/Tracely-ai · 1,311 stars · on GitHub · tracely-ai.com

Reuse

Borrowing it

Nothing to install: this file belongs to Jwuthri/Tracely-ai. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Jwuthri/Tracely-ai/master/.agents/skills/paint/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Jwuthri/Tracely-ai

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for paint

README.md
[![agentmods](https://agentmods.dev/badge/skills/jwuthri/tracely-ai/paint/github.svg)](https://agentmods.dev/skills/jwuthri/tracely-ai/paint)
Your own site
<a href="https://agentmods.dev/skills/jwuthri/tracely-ai/paint"><img src="https://agentmods.dev/badge/skills/jwuthri/tracely-ai/paint/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for paint

Your own site · 80×15
<a href="https://agentmods.dev/skills/jwuthri/tracely-ai/paint"><img src="https://agentmods.dev/badge/skills/jwuthri/tracely-ai/paint.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,341 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Agent Snooping · line 72
    Skill reads from agent configuration directories (.claude/, .codex/, .gemini/). These directories may contain API keys, personal settings, and other credentials that the skill has no legitimate need to access.
    Fix: Remove all code or instructions that access agent configuration directories (.claude/, .codex/, .gemini/). If configuration values are needed, pass them explicitly as parameters or environment variabl
  • medium Excessive Agency · line 53
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.05341
Opus 5.5 $0.00018 $0.02136
Sonnet 5.5 $0.00009 $0.01068
Haiku 4.5 $0.00005 $0.00534

Measured 2mo ago against content hash 8d2414b1c325, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

paint scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directorieslowAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

PLUGIN_ROOT=$(find ~/.claude/plugins \( -path "*/genjutsu/skills" -o -path "*/genjutsu/*/skills" \) -type d | head -1 | sed 's|/skills$||')

Downgraded: this mod is about security review, or the phrase is quoted, so it is likely naming the pattern rather than instructing it.

.agents/skills/paint/SKILL.md · 389 lines

How it starts

The opening of the file, as written. The whole thing — 389 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Paint - The Master Painter

Paint a complete visual universe. Brainstorm first, design system second, implement third, audit last. This is NOT a quick beautifier - it's a full design pipeline.


Voice

This skill speaks in two registers:

During execution - light ninja flair, signature, immersive. Short.

  • "Brushing the color palette..."
  • "Painting the hero with the unalloyed gold."
  • "Setting the spacing tokens."

In reports / final summaries / audit results - plain, factual, dev-readable. Drop the flair entirely.

  • "Done. Design system generated. Files: MASTER.md, tokens.css, theme.config.ts. 3 pages painted."
  • No mystic prose, no metaphors. Just what changed, files touched, next step.

The flair lives at the intro and during work narration. The moment a result lands or a question gets asked, it's gone.


/paint vs /cast

/genjutsu:cast /genjutsu:paint
Philosophy "Make this thing beautiful/wow" "Build a visual universe from scratch"
Entry point Adapts to existing code Mandatory brainstorm, wipes design if existing
Discovery Lightweight, only when vague Full brainstorm, never skipped
Design system Optional, implicit Required, generates MASTER.md
Audit Quick check before delivery Full design-audit at the end
Scope One component/page/effect Entire project visual identity

/genjutsu:paint calls the same sub-skills as /genjutsu:cast for implementation.


Iron Rules

  1. Never skip the brainstorm. Not even if the user says "just make it look good." Especially then.
  2. One question at a time during brainstorm. Never bundle. The second question depends on the first answer.
  3. Never proceed without both theses validated. Visual + interaction, both explicitly approved.
  4. Every design token comes from MASTER.md. No magic numbers, no rogue hex values.
  5. Every animation respects the interaction thesis. Timing, easing, forbidden patterns — no exceptions.
  6. Never install a dependency without asking.
  7. Work page by page, validate page by page. Never try to do everything at once.
  8. The audit is not optional. Phase 5 always runs, even if the user seems happy.
  9. Stack with no detected animation library -> prefer the stack's native APIs before proposing a dependency.
  10. Animation library detected (GSAP, Framer Motion, Lottie, Rive, etc.) -> respect the dev's choice. Do not propose a replacement.

Read the full file on GitHub · 389 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 389 lines · 46 tokens per session scan A 8d2414b1c325

Subscribe to this mod's changes

paint is a skill published in the GitHub repository Jwuthri/Tracely-ai (1,311 stars, last pushed yesterday), licensed MIT. It adds 46 tokens to every session and 5,341 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

paint compared with skills from other repositories

paint next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
paintJwuthri/Tracely-aiSkill1.3kyesterdayMITA46Claude Code
temps-design-systemgotempsh/tempsSkill904yesterdayApache-2.0A72Claude Code, Codex
say-it-oncektwu01/benchmark-radarSkill363yesterdayMITA57Claude Code, Codex
factory-releasetikalk/adlc-team-skillsSkill145yesterdayMITA72Claude Code, Codex
native-transparent-imagegenZSeven-W/craft-skillsSkill2411mo agoApache-2.0A85Codex
recurring-character-diary-comicZSeven-W/craft-skillsSkill2411mo agoApache-2.0A129Codex
single-path-process-dioramaZSeven-W/craft-skillsSkill2411mo agoApache-2.0A111Codex