game-facilitator

game-facilitator is a skill for Claude Code, Codex from jwynia/agent-skills. It costs 42 tokens per session (4,119 once invoked), scanned A, original, no licence file.

A narrative role for running collaborative tabletop RPGs, solo story games, and other shared fiction sessions. It manages scenes, portrays non-player characters, and keeps the story coherent as events unfold.

In plain words
What is it for?
Use it to facilitate tabletop RPG sessions, solo adventures, and real-time collaborative storytelling.
Why use it?
It helps when a live story needs someone to coordinate scenes and reactions while maintaining continuity. It also supports play when there is no human game master available.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to facilitate tabletop RPG sessions, solo adventures, and real-time collaborative storytelling.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jwynia/agent-skills/game-facilitator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jwynia/agent-skills --skill game-facilitator
Clone the repo
git clone --depth 1 https://github.com/jwynia/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for game-facilitator

README.md
[![agentmods](https://agentmods.dev/badge/skills/jwynia/agent-skills/game-facilitator/github.svg)](https://agentmods.dev/skills/jwynia/agent-skills/game-facilitator)
Your own site
<a href="https://agentmods.dev/skills/jwynia/agent-skills/game-facilitator"><img src="https://agentmods.dev/badge/skills/jwynia/agent-skills/game-facilitator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for game-facilitator

Your own site · 80×15
<a href="https://agentmods.dev/skills/jwynia/agent-skills/game-facilitator"><img src="https://agentmods.dev/badge/skills/jwynia/agent-skills/game-facilitator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,119 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 16 Feb 2026
How audits are shown
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.04119
Opus 5 $0.00021 $0.02060
Sonnet 5 $0.00008 $0.00824
Haiku 4.5 $0.00004 $0.00412

Measured 11d ago against content hash 685fe3528edb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

game-facilitator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/complication-generator.ts, scripts/npc-generator.ts, scripts/session-notes.ts), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/creative/fiction/application/game-facilitator/SKILL.md · 683 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 683 lines · 42 tokens per session scan A 685fe3528edb

Subscribe to this mod's changes

game-facilitator is a skill published in the GitHub repository jwynia/agent-skills (157 stars, last pushed 6mo ago), with no licence file. It adds 42 tokens to every session and 4,119 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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