skills-lock

skills-lock is a skill for Claude Code from LeadMagic/gtm-skills. It costs 52 tokens per session (1,316 once invoked), scanned A, original, MIT.

A lock-file system for skills that records their exact versions and cryptographic hashes, which are fingerprints used to check file integrity.

In plain words
What is it for?
Generating, validating, and maintaining a skills.lock file for agent-skill repositories and automated pipelines.
Why use it?
It helps repositories receive the intended skill versions and reveals when a skill has changed or been tampered with.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions Claude Code; mentions Codex; built for hermes-agent.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python3 scripts/audit-artifacts.py.

Part of the gtm-skills plugin — 196 skills shipped together

Good fit Generating, validating, and maintaining a skills.lock file for agent-skill repositories and automated pipelines.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/LeadMagic/gtm-skills
agentmods
npx agentmods add skills/leadmagic/gtm-skills/skills-lock

Made for: Claude Code.

Or install gtm-skills, the plugin that ships this one along with the rest of its 196 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skills-lock

README.md
[![agentmods](https://agentmods.dev/badge/skills/leadmagic/gtm-skills/skills-lock/github.svg)](https://agentmods.dev/skills/leadmagic/gtm-skills/skills-lock)
Your own site
<a href="https://agentmods.dev/skills/leadmagic/gtm-skills/skills-lock"><img src="https://agentmods.dev/badge/skills/leadmagic/gtm-skills/skills-lock/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skills-lock

Your own site · 80×15
<a href="https://agentmods.dev/skills/leadmagic/gtm-skills/skills-lock"><img src="https://agentmods.dev/badge/skills/leadmagic/gtm-skills/skills-lock.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,316 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.01316
Opus 5 $0.00026 $0.00658
Sonnet 5 $0.00010 $0.00263
Haiku 4.5 $0.00005 $0.00132

Measured 5d ago against content hash ed5b970356ee, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

skills-lock scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/check-output.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/automation/skills-lock/SKILL.md · 129 lines

How it starts

The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skills Lock

Overview

Create a deterministic manifest of the skill entrypoints and every packaged support file under skills/. The manifest proves byte-level consistency; it does not certify that content is correct, safe, or trustworthy. Review sources and executable scripts separately.

This repository's schema records both a compatibility-oriented skills index and a complete artifacts index. It does not invent dependency, version, or modification-time fields that cannot be derived reliably from the package.

When to Use

  • A skill repository needs a reviewable inventory of everything it ships.
  • CI must reject a stale lock after any skill, reference, template, script, or asset changes.
  • An installer or reviewer needs to verify a checkout before loading instructions.
  • Catalog counts disagree and need one filesystem-derived source of truth.
  • The user asks to generate, audit, or explain skills.lock.

Authoritative Foundations

  • Agent Skills specification: keep each skill self-contained and load references, templates, scripts, and assets progressively from the skill directory.
  • NIST FIPS 180-4: use SHA-256 as a deterministic digest for the exact bytes in each packaged file.
  • Reproducible-build practice: sort paths, exclude volatile metadata from comparisons, and make the same input tree produce the same logical manifest.

Prerequisites

  • Identify the repository root and canonical skills/ directory.
  • Define discoverable skill paths, normally skills/<category>/<skill>/SKILL.md.
  • Define explicit exclusions for platform junk and generated caches.
  • Confirm whether the task permits writing the lock or only auditing it.

Step-by-Step Process

1. Discover the package from disk

Enumerate skill entrypoints and all regular files beneath skills/. Do not derive counts from README prose, a release description, or a manually maintained catalog.

2. Validate ownership and portability

Ensure every packaged file belongs to one discoverable skill. Reject empty files, cache files, merge residue, unportable symlinks, misplaced artifacts, and non-executable checker scripts.

Read the full file on GitHub · 129 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago Changed · -151 lines · -31 tokens per session ed5b970356ee
  2. 9d ago First seen · 280 lines · 83 tokens per session scan A 110590aed6d1

Subscribe to this mod's changes

skills-lock is a skill published in the GitHub repository LeadMagic/gtm-skills (48 stars, last pushed yesterday), licensed MIT. It adds 52 tokens to every session and 1,316 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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