lightblink/cocos-asset-forge-mcp

MCP server that generates and adapts AI-made game assets into Cocos Creator-ready files.

1Stars on the repository
4Mods indexed here, across every type
2mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

lightblink/cocos-asset-forge-mcp

Skill Codex

Direct visual style, art bibles, asset consistency, prompt language, sprite readability, UI visual systems, animation style, and Cocos-ready asset QA for game art pipelines. Use before asset generation when Codex needs to define a coherent look, guide or critique generated assets, coordinate with cocosassetforge…

not rated 1 2mo ago A 90 tokens original MIT

lightblink/cocos-asset-forge-mcp

Skill Codex

Plan, generate, adapt, validate, and import Cocos Creator 3.x game assets through a configured Cocos Asset Forge-compatible MCP. Use whenever the user asks for Cocos assets, sprites, sprite sheets, tilesets, UI packs, effects, placeholders, audio, art bibles, Cocos-ready metadata, asset folders, bundle placement…

not rated 1 2mo ago A 91 tokens original MIT

lightblink/cocos-asset-forge-mcp

Skill Codex

Review generated or imported Cocos Creator game assets against game design, art direction, gameplay semantics, animation needs, technical quality, mobile readability, interaction feedback, audio fit, performance risk, and runtime import constraints. Use after asset generation or adaptation, before importing assets…

not rated 1 2mo ago A 88 tokens original MIT