Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Lord1Egypt/awesome-skill-forge --skill accessible-game-developmentgit clone --depth 1 https://github.com/Lord1Egypt/awesome-skill-forgeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/lord1egypt/awesome-skill-forge/accessible-game-development)<a href="https://agentmods.dev/skills/lord1egypt/awesome-skill-forge/accessible-game-development"><img src="https://agentmods.dev/badge/skills/lord1egypt/awesome-skill-forge/accessible-game-development/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/lord1egypt/awesome-skill-forge/accessible-game-development"><img src="https://agentmods.dev/badge/skills/lord1egypt/awesome-skill-forge/accessible-game-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00048 | $0.00438 |
| Opus 5 | $0.00024 | $0.00219 |
| Sonnet 5 | $0.00010 | $0.00088 |
| Haiku 4.5 | $0.00005 | $0.00044 |
Grade A, and why
accessible-game-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
无障碍HTML游戏开发技能
按照《无障碍HTML游戏开发规范》开发适配屏幕阅读器的HTML游戏,支持国内争渡读屏,兼顾全盲/低视力用户。
规范文件
accessible-html-game-development-spec.md - 完整开发规范
使用方式
当用户提到「无障碍游戏开发」、「开发无障碍游戏」、「accessible game」等关键词时,自动触发本技能:
- 读取完整开发规范
- 根据规范要求指导/生成无障碍HTML游戏代码
- 检查代码是否符合无障碍标准(ARIA语义、键盘导航、动态更新等)
- 提供符合规范的最佳实践建议
核心原则
- 全盲用户体验优先,兼顾低视力和明眼陪伴
- 所有操作必须能通过键盘+屏幕阅读器完成,不需要鼠标
- 每个可交互元素必须让读屏读出完整准确的当前信息
- 视觉美观辅助理解,不影响读屏操作
检查清单
开发完成后需要验证:
- 所有可交互元素都能Tab聚焦
- 每个可聚焦元素有完整的aria-label包含所有信息
- 状态变化后正确更新所有aria-label
- 常用操作有accesskey快捷键
- 有aria-live状态区域播报动态更新
- 焦点有清晰可见的轮廓
- 颜色区分清晰,兼顾低视力
- 模态对话框正确使用ARIA dialog属性
- 选项选择用按钮直接点击,不需要单选+确认
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 41 lines · 0 tokens per session scan A 96decf1e5a0e
accessible-game-development is a skill published in the GitHub repository Lord1Egypt/awesome-skill-forge (2 stars, last pushed 3mo ago), licensed MIT. It adds 48 tokens to every session and 438 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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