lxsolutions/studio-foundation

AI-native, source-available (PolyForm Perimeter) game-dev toolkit: bforge — deterministic headless-Blender asset forge for AI agents (138 ops, quality-gated) — proof-carrying asset/entity/world compilers, deterministic Python/Rust/Wasm simulation, glTF into Babylon.js/three.js/Godot, Rust services. Godot 4.7.1 Forward+ on WebGPU, reproducibly.

This repository also configures its own agents. See what studio-foundation tells them →

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bforge

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lxsolutions/studio-foundation

Skill Claude Code

Build game-ready 3D assets with Blender — props, modular kits, terrain, characters with rigs and animation, materials, LODs, collision, glTF export. Use whenever the task involves making, fixing, inspecting or exporting a 3D model, texture, environment piece or character for a game, or when someone says "make a…

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