n64-decomp-setup

n64-decomp-setup is a skill for Claude Code from marijnvdwerf/agent-skills. It costs 118 tokens per session (2,354 once invoked), scanned C, original, no licence file.

A workflow guide for setting up Nintendo 64 game decompilation projects and investigating how their original code was built. It covers tools and tasks such as splat64, uv, ninja, libultra, compiler versions, and decomp.me.

In plain words
What is it for?
It helps create project scaffolding, configure builds, identify libultra versions and symbols, and find compiler versions for Nintendo 64 game decompilation.
Why use it?
It gives developers a defined process for starting a Nintendo 64 reverse-engineering project and matching the original build environment. This reduces guesswork when identifying libraries, symbols, and compiler settings.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the decomp-n64 plugin — 3 skills shipped together

Good fit It helps create project scaffolding, configure builds, identify libultra versions and symbols, and find compiler versions for Nintendo 64 game decompilation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/marijnvdwerf/agent-skills/n64-decomp-setup
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add marijnvdwerf/agent-skills --skill n64-decomp-setup
Clone the repo
git clone --depth 1 https://github.com/marijnvdwerf/agent-skills

Made for: Claude Code.

Or install decomp-n64, the plugin that ships this one along with the rest of its 3 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for n64-decomp-setup

README.md
[![agentmods](https://agentmods.dev/badge/skills/marijnvdwerf/agent-skills/n64-decomp-setup.svg)](https://agentmods.dev/skills/marijnvdwerf/agent-skills/n64-decomp-setup)
Your own site
<a href="https://agentmods.dev/skills/marijnvdwerf/agent-skills/n64-decomp-setup"><img src="https://agentmods.dev/badge/skills/marijnvdwerf/agent-skills/n64-decomp-setup.svg" alt="Measured on agentmods" height="20"></a>
Per session 118 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,354 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00118 $0.02354
Opus 5 $0.00059 $0.01177
Sonnet 5 $0.00024 $0.00471
Haiku 4.5 $0.00012 $0.00235

Measured 7d ago against content hash 96dd98d9d848, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade C, and why

n64-decomp-setup scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (references/configure-simple.py, references/first_diff.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Recursive force deletehighDestructive command

rm -rf with a variable or a broad path is one typo away from removing the wrong tree.

rm -rf ultralib/.git
skills/n64-decomp-setup/SKILL.md · 289 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 289 lines · 118 tokens per session scan C 96dd98d9d848

Subscribe to this mod's changes

n64-decomp-setup is a skill published in the GitHub repository marijnvdwerf/agent-skills (2 stars, last pushed 7mo ago), with no licence file. It adds 118 tokens to every session and 2,354 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it C with 1 finding (recursive force delete). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.