SW-OpenC64: Skill for Claude Code

.grok/skills/controls/SKILL.md

controls is a skill for Claude Code from MasterBrogrammer/SW-OpenC64. It costs 137 tokens per session (2,662 once invoked), scanned A, original, no licence file.

A guide for adding and checking player controls in browser games, including keyboard movement, driving, flying, and first-person mouse aiming. It includes tests for a common mistake where the A and D keys turn the wrong way.

In plain words
What is it for?
Use it when building games with characters, vehicles, aircraft, tanks, boats, mechs, or drones, and when verifying that inputs produce the intended movement.
Why use it?
It helps catch confusing controls before players encounter them, especially when movement or steering behaves backwards.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

This is MasterBrogrammer/SW-OpenC64's own configuration. It tells Claude Code how to work on SW-OpenC64 itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything SW-OpenC64 configures →

Reuse

Borrowing it

Nothing to install: this file belongs to MasterBrogrammer/SW-OpenC64. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/MasterBrogrammer/SW-OpenC64/main/.grok/skills/controls/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/MasterBrogrammer/SW-OpenC64

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for controls

README.md
[![agentmods](https://agentmods.dev/badge/skills/masterbrogrammer/sw-openc64/controls/github.svg)](https://agentmods.dev/skills/masterbrogrammer/sw-openc64/controls)
Your own site
<a href="https://agentmods.dev/skills/masterbrogrammer/sw-openc64/controls"><img src="https://agentmods.dev/badge/skills/masterbrogrammer/sw-openc64/controls/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for controls

Your own site · 80×15
<a href="https://agentmods.dev/skills/masterbrogrammer/sw-openc64/controls"><img src="https://agentmods.dev/badge/skills/masterbrogrammer/sw-openc64/controls.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 137 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,662 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00137 $0.02662
Opus 5.5 $0.00055 $0.01065
Sonnet 5.5 $0.00027 $0.00532
Haiku 4.5 $0.00014 $0.00266

Measured 2mo ago against content hash aed7b20a7948, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

controls scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.grok/skills/controls/SKILL.md · 254 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 254 lines · 137 tokens per session scan A aed7b20a7948

Subscribe to this mod's changes

controls is a skill published in the GitHub repository MasterBrogrammer/SW-OpenC64 (0 stars, last pushed 2mo ago), with no licence file. It adds 137 tokens to every session and 2,662 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

controls compared with skills from other repositories

controls next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
controlsMasterBrogrammer/SW-OpenC64Skill02mo agononeA137Claude Code
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browser-a2d9b0b0FuRongJun-1999/dsh-memorySkill604yesterdayMITA75Claude Code
3d-browser-gameDanMcInerney/orchflowsSkill1262d agoMITA28Claude Code, Codex
webg-spec-to-goalnathanonn/agent-skillsSkill22yesterdayMITA201Claude Code
bevy-wasm-webgpuchrisgliddon/bevy-skillsSkill293d agoMITA101Claude Code
agent-casino-gamblingrondoflow/rondoflowSkill292d agoMITA24Claude Code, Codex