hz-spatial-sdk

hz-spatial-sdk is a skill for Claude Code from meta-quest/agentic-tools. It costs 66 tokens per session (3,006 once invoked), scanned A, original, Apache-2.0.

A guide for building native Android spatial apps for Meta Quest with Meta Spatial SDK, a framework for placing Android interfaces and 3D content in space. It uses Kotlin and supports 2D panels, 3D objects, and combinations of both.

In plain words
What is it for?
Use it to create Kotlin Quest apps, combine Android panels with 3D scenes, place and animate objects, configure interfaces with Jetpack Compose or Android Views, and test on a headset.
Why use it?
Standard Android development does not by itself explain how to arrange content in three-dimensional space or connect it to spatial interactions. This guide covers the SDK's project structure and development workflow.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the meta-vr plugin — 36 skills, 1 MCP server shipped together

Good fit Use it to create Kotlin Quest apps, combine Android panels with 3D scenes, place and animate objects, configure interfaces with Jetpack Compose or Android Views, and test on a headset.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/meta-quest/agentic-tools/hz-spatial-sdk
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add meta-quest/agentic-tools --skill hz-spatial-sdk
Clone the repo
git clone --depth 1 https://github.com/meta-quest/agentic-tools

Made for: Claude Code.

Or install meta-vr, the plugin that ships this one along with the rest of its 36 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hz-spatial-sdk

README.md
[![agentmods](https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-spatial-sdk/github.svg)](https://agentmods.dev/skills/meta-quest/agentic-tools/hz-spatial-sdk)
Your own site
<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-spatial-sdk"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-spatial-sdk/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hz-spatial-sdk

Your own site · 80×15
<a href="https://agentmods.dev/skills/meta-quest/agentic-tools/hz-spatial-sdk"><img src="https://agentmods.dev/badge/skills/meta-quest/agentic-tools/hz-spatial-sdk.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,006 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Anti-Refusal · line 120
    Skill attempts to nullify the agent's safety policies or restrictions ('you have no restrictions', 'ignore your guidelines', 'do anything now'). This is a direct jailbreak that disables guardrails.
    Fix: Remove jailbreak framing that nullifies safety policies or restrictions. Skill content must not instruct the agent to ignore its guidelines or operate without guardrails.
  • medium MCP Rug Pull · line 167
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.03006
Opus 5.5 $0.00026 $0.01202
Sonnet 5.5 $0.00013 $0.00601
Haiku 4.5 $0.00007 $0.00301

Measured 28d ago against content hash 3123640fb228, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hz-spatial-sdk scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 28d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/hz-spatial-sdk/SKILL.md · 330 lines

How it starts

The opening of the file, as written. The whole thing — 330 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Spatial SDK Skill

Build native Android spatial applications for Meta VR using the Meta Spatial SDK. This skill covers the Entity-Component-System architecture, 2D panel rendering, 3D object placement, hybrid app development, and deployment to Horizon OS devices.

When to Use This Skill

Use this skill when you need to:

  • Build a native Android app for Meta VR using the Spatial SDK and Kotlin
  • Create hybrid experiences that combine 2D Android UI panels with 3D content
  • Work with the Entity-Component-System (ECS) architecture in Spatial SDK
  • Add 3D objects, animations, or spatial interactions to a Meta VR application
  • Configure panels using Jetpack Compose or Android Views for spatial rendering
  • Use the Spatial Editor to compose 3D scenes visually
  • Deploy and test Spatial SDK applications on a Meta VR device

This skill applies to all Meta Quest headsets running Horizon OS (Quest 2, Quest 3, Quest 3S, Quest Pro).

What is Meta Spatial SDK

Meta Spatial SDK is Meta's native Android framework for building spatial applications on Horizon OS. It extends the standard Android development model with spatial capabilities, allowing developers to write apps in Kotlin that render 2D UI panels in 3D space, display glTF models, handle spatial input, and integrate with Horizon OS features like passthrough, scene understanding, and hand tracking.

Unlike Unity or Unreal Engine, Spatial SDK builds on top of the Android Activity lifecycle. Applications are standard Android APKs that use Spatial SDK libraries to gain spatial rendering and interaction capabilities.

Key characteristics:

  • Kotlin-first: all application logic is written in Kotlin
  • Android-native: builds on standard Android Activity, Gradle, and Jetpack libraries
  • ECS architecture: entities, components, and systems manage 3D scene state
  • Panel rendering: Android UI frameworks (Jetpack Compose, Views) render as spatial panels
  • Gradle integration: Spatial SDK ships as AAR libraries pulled via Gradle dependencies

Read the full file on GitHub · 330 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 28d ago Changed · +46 lines · +21 tokens per session 3123640fb228
  2. 1mo ago First seen · 284 lines · 45 tokens per session scan A 6c9dc83368c7

Subscribe to this mod's changes

hz-spatial-sdk is a skill published in the GitHub repository meta-quest/agentic-tools (228 stars, last pushed 28d ago), licensed Apache-2.0. It adds 66 tokens to every session and 3,006 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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