mosaic-shader

mosaic-shader is a skill for Claude Code from MosaicXR-AI/mosaic-bridge. It costs 66 tokens per session (699 once invoked), scanned A, original, no licence file.

Specialist guidance for creating and debugging graphics shaders, which are small programs that control how images are rendered. It covers ShaderGraph, HLSL, node connections, and rendering-pipeline issues.

In plain words
What is it for?
Use it when creating a shader, working with ShaderGraph or Voronoi effects, building water shaders, or fixing shader compilation and rendering issues.
Why use it?
It helps investigate shader setup, wiring, code, and compilation problems in graphics projects.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the mosaic-bridge plugin — 3 skills, 3 commands, 3 agents shipped together

Good fit Use it when creating a shader, working with ShaderGraph or Voronoi effects, building water shaders, or fixing shader compilation and rendering issues.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mosaicxr-ai/mosaic-bridge/mosaic-shader
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add MosaicXR-AI/mosaic-bridge --skill mosaic-shader
Clone the repo
git clone --depth 1 https://github.com/MosaicXR-AI/mosaic-bridge

Made for: Claude Code.

Or install mosaic-bridge, the plugin that ships this one along with the rest of its 3 skills, 3 commands, 3 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mosaic-shader

README.md
[![agentmods](https://agentmods.dev/badge/skills/mosaicxr-ai/mosaic-bridge/mosaic-shader/github.svg)](https://agentmods.dev/skills/mosaicxr-ai/mosaic-bridge/mosaic-shader)
Your own site
<a href="https://agentmods.dev/skills/mosaicxr-ai/mosaic-bridge/mosaic-shader"><img src="https://agentmods.dev/badge/skills/mosaicxr-ai/mosaic-bridge/mosaic-shader/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mosaic-shader

Your own site · 80×15
<a href="https://agentmods.dev/skills/mosaicxr-ai/mosaic-bridge/mosaic-shader"><img src="https://agentmods.dev/badge/skills/mosaicxr-ai/mosaic-bridge/mosaic-shader.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 699 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.00699
Opus 5 $0.00033 $0.00349
Sonnet 5 $0.00013 $0.00140
Haiku 4.5 $0.00007 $0.00070

Measured 12d ago against content hash dfc3e0c1ae8d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

mosaic-shader scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

packages/create-bridge/plugin/skills/mosaic-shader/SKILL.md · 48 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 48 lines · 66 tokens per session scan A dfc3e0c1ae8d

Subscribe to this mod's changes

mosaic-shader is a skill published in the GitHub repository MosaicXR-AI/mosaic-bridge (10 stars, last pushed 2d ago), with no licence file. It adds 66 tokens to every session and 699 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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