plan-feature

plan-feature is a skill for Claude Code from nowsprinting/unity-coding-skills. It costs 76 tokens per session (1,815 once invoked), scanned A, original, Unlicense.

A planning workflow for adding features, changing specifications, or refactoring code with tests designed before implementation. It first explores the relevant codebase and organizes the work into an implementation plan.

In plain words
What is it for?
Use it in plan mode when preparing a new feature, specification change, or refactor that needs a test-first development plan.
Why use it?
It helps turn a feature request into concrete, testable steps before code is changed. This can expose missing requirements and keep the implementation tied to the project’s existing structure.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter. Also seen: mentions CLAUDE.md; names the ExitPlanMode tool.

Part of the unity-coding-skills plugin — 10 skills, 3 agents shipped together

Good fit Use it in plan mode when preparing a new feature, specification change, or refactor that needs a test-first development plan.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nowsprinting/unity-coding-skills/plan-feature
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nowsprinting/unity-coding-skills --skill plan-feature
Clone the repo
git clone --depth 1 https://github.com/nowsprinting/unity-coding-skills

Made for: Claude Code.

Or install unity-coding-skills, the plugin that ships this one along with the rest of its 10 skills, 3 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for plan-feature

README.md
[![agentmods](https://agentmods.dev/badge/skills/nowsprinting/unity-coding-skills/plan-feature/github.svg)](https://agentmods.dev/skills/nowsprinting/unity-coding-skills/plan-feature)
Your own site
<a href="https://agentmods.dev/skills/nowsprinting/unity-coding-skills/plan-feature"><img src="https://agentmods.dev/badge/skills/nowsprinting/unity-coding-skills/plan-feature/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for plan-feature

Your own site · 80×15
<a href="https://agentmods.dev/skills/nowsprinting/unity-coding-skills/plan-feature"><img src="https://agentmods.dev/badge/skills/nowsprinting/unity-coding-skills/plan-feature.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,815 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Prompt Injection · line 91
    Large whitespace padding was detected (a block of blank lines or a long run of spaces). This can push injected instructions below or to the right of the visible area so a human reviewer never sees them while the agent still reads them. Manual review of the hidden content is recommended.
    Fix: Remove the large whitespace padding (blank-line blocks or long space runs) and review any content hidden below or to the right of it. Keep skill files compact and reviewable so no instructions can be
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.01815
Opus 5.5 $0.00030 $0.00726
Sonnet 5.5 $0.00015 $0.00363
Haiku 4.5 $0.00008 $0.00181

Measured today against content hash 5c6fe58ab173, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

plan-feature scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/plan-feature/SKILL.md · 129 lines

How it starts

The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Guide for plan mode. This skill defines the orchestration workflow for test-first implementation planning.

Mode Check

This skill requires plan mode. Before doing anything else, check the current mode:

  • ExitPlanMode is in the deferred tools list → not in plan mode → stop immediately and tell the user:

    "This skill (/plan-feature) requires plan mode. Enter plan mode first: use /plan or press Shift+Tab to toggle."

  • ExitPlanMode is NOT in the deferred tools list (i.e., directly callable) → in plan mode → proceed.

Task Type Check

If the user's request is to investigate or fix a bug rather than implement a new feature, change a specification, or refactor, use ExitPlanMode immediately and guide the user to invoke the /fix-bug skill instead. The rest of this skill applies to feature implementation, spec changes, and refactoring only.

Plan Mode Workflow

Step 1: Initial Understanding

Launch Explore agents to understand the codebase relevant to the task.

TBD items: If the requirements or specifications explicitly contain the text "TBD" for any item, treat that item as non-existent — do not design or implement it. Only ask the user via AskUserQuestion if the TBD item is a prerequisite that cannot be deferred without blocking the overall design.

Step 2: Implementation Design (Plan Agent)

Launch a Plan agent to design the class/method structure. Include the following instruction in the Plan agent prompt:

Design the class/method seams with testability in mind:

  • Prefer small, focused public interfaces
  • Test through the same seam production code uses. Tests should exercise the same public/internal API that production callers go through. Do not promote a private method or widen visibility merely to reach it from a test — by default, private stays private.
  • Sanctioned exception (reduce combinatorial coverage): When a method takes 3 or more parameters — a heuristic for the real trigger, which is that several independent conditions combine so exhaustive coverage cost explodes (this can also happen with fewer parameters that each take many values, and may not apply when the extra parameters don't drive branching) — extract the cohesive sub-logic (a pure computation or decision that depends on only 1–2 of those inputs) into its own unit. Prefer a standalone class or pure function when the logic stands on its own; fall back to an internal method on the same class only when it cannot be cleanly separated from instance state. Give the extracted unit internal (not public) visibility when it need not be reachable outside the assembly — the narrowed visibility is a consequence of the extraction, not the goal.
  • Inject dependencies via interfaces so they can be replaced with test doubles
  • Avoid hidden static/global state and new calls inside constructors for external dependencies

Naming: If any class or public method name explicitly specified by the user is a poor fit for what the spec describes, propose a more appropriate alternative using AskUserQuestion before finalizing the design. Accept the user's final choice without further challenge.

TBD items: Any item explicitly marked "TBD" in the requirements or spec must be excluded from the design. Skip it silently unless it is structurally required to complete the design (in which case, ask via AskUserQuestion).

Read the full file on GitHub · 129 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed 5c6fe58ab173
  2. 24d ago Changed 6b35cd0cf7e0
  3. 1mo ago First seen · 129 lines · 76 tokens per session scan A baae9ea273d2

Subscribe to this mod's changes

plan-feature is a skill published in the GitHub repository nowsprinting/unity-coding-skills (20 stars, last pushed yesterday), licensed Unlicense. It adds 76 tokens to every session and 1,815 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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