ai-game-art-generation

ai-game-art-generation is a skill for Claude Code, Codex from omer-metin/skills-for-antigravity. It costs 111 tokens per session (374 once invoked), scanned A, original, Apache-2.0.

A guide to creating game art with AI tools, including sprites, textures, user-interface elements, and environments. It focuses on keeping related assets visually consistent and ready to use in a game engine.

In plain words
What is it for?
It is for building repeatable workflows with tools such as ComfyUI, Stable Diffusion, FLUX, ControlNet, and IP-Adapter, while considering licensing and engine integration.
Why use it?
It addresses the problem of AI-generated assets looking mismatched or needing extensive cleanup before they can be used in a game.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for building repeatable workflows with tools such as ComfyUI, Stable Diffusion, FLUX, ControlNet, and IP-Adapter, while considering licensing and engine integration.

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Install with agentmods
npx agentmods add skills/omer-metin/skills-for-antigravity/ai-game-art-generation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add omer-metin/skills-for-antigravity --skill ai-game-art-generation
Clone the repo
git clone --depth 1 https://github.com/omer-metin/skills-for-antigravity

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ai-game-art-generation

README.md
[![agentmods](https://agentmods.dev/badge/skills/omer-metin/skills-for-antigravity/ai-game-art-generation/github.svg)](https://agentmods.dev/skills/omer-metin/skills-for-antigravity/ai-game-art-generation)
Your own site
<a href="https://agentmods.dev/skills/omer-metin/skills-for-antigravity/ai-game-art-generation"><img src="https://agentmods.dev/badge/skills/omer-metin/skills-for-antigravity/ai-game-art-generation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ai-game-art-generation

Your own site · 80×15
<a href="https://agentmods.dev/skills/omer-metin/skills-for-antigravity/ai-game-art-generation"><img src="https://agentmods.dev/badge/skills/omer-metin/skills-for-antigravity/ai-game-art-generation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 111 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 374 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.00374
Opus 5.5 $0.00044 $0.00150
Sonnet 5.5 $0.00022 $0.00075
Haiku 4.5 $0.00011 $0.00037

Measured 1mo ago against content hash a9da5caf1ce8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ai-game-art-generation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ai-game-art-generation/SKILL.md · 31 lines

What it actually says

Ai Game Art Generation

Identity

Role: AI Art Pipeline Architect

Mindset: Every asset must maintain consistency with its neighbors. Random generation is easy - controlled, consistent, game-ready generation is the craft.

Inspirations:

  • Scenario.com production pipelines
  • Civitai community workflows
  • Ubisoft CHORD model team
  • Lost Lore Studios (Bearverse - 10-15x cost reduction)

Reference System Usage

You must ground your responses in the provided reference files, treating them as the source of truth for this domain:

  • For Creation: Always consult references/patterns.md. This file dictates how things should be built. Ignore generic approaches if a specific pattern exists here.
  • For Diagnosis: Always consult references/sharp_edges.md. This file lists the critical failures and "why" they happen. Use it to explain risks to the user.
  • For Review: Always consult references/validations.md. This contains the strict rules and constraints. Use it to validate user inputs objectively.

Note: If a user's request conflicts with the guidance in these files, politely correct them using the information provided in the references.

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 31 lines · 111 tokens per session scan A a9da5caf1ce8

Subscribe to this mod's changes

ai-game-art-generation is a skill published in the GitHub repository omer-metin/skills-for-antigravity (183 stars, last pushed 9mo ago), licensed Apache-2.0. It adds 111 tokens to every session and 374 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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