sap-social-gaming

sap-social-gaming is a skill for Claude Code, Codex from OOBE-PROTOCOL/sap-mcp. It costs 0 tokens per session (197 once invoked), scanned A, original, MIT.

A set of tools for Solana-based social games, quick-action links, and work bounties. Solana is a blockchain network, while bounties pay people for completing requested work.

In plain words
What is it for?
Creating and executing Solana action links, posting and completing Gibwork bounties, and listing or playing Send Arcade games.
Why use it?
It helps an agent inspect and validate an action before it runs, and explain costs or transaction effects before money is spent.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Creating and executing Solana action links, posting and completing Gibwork bounties, and listing or playing Send Arcade games.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/oobe-protocol/sap-mcp/sap-social-gaming
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OOBE-PROTOCOL/sap-mcp --skill sap-social-gaming
Clone the repo
git clone --depth 1 https://github.com/OOBE-PROTOCOL/sap-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sap-social-gaming

README.md
[![agentmods](https://agentmods.dev/badge/skills/oobe-protocol/sap-mcp/sap-social-gaming/github.svg)](https://agentmods.dev/skills/oobe-protocol/sap-mcp/sap-social-gaming)
Your own site
<a href="https://agentmods.dev/skills/oobe-protocol/sap-mcp/sap-social-gaming"><img src="https://agentmods.dev/badge/skills/oobe-protocol/sap-mcp/sap-social-gaming/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for sap-social-gaming

Your own site · 80×15
<a href="https://agentmods.dev/skills/oobe-protocol/sap-mcp/sap-social-gaming"><img src="https://agentmods.dev/badge/skills/oobe-protocol/sap-mcp/sap-social-gaming.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 197 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00197
Opus 5 $0.00000 $0.00098
Sonnet 5 $0.00000 $0.00039
Haiku 4.5 $0.00000 $0.00020

Measured 11d ago against content hash 81ad457331f7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

sap-social-gaming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/sap-social-gaming/SKILL.md · 31 lines

What it actually says

SAP Social Gaming

Use this skill for Solana Actions/Blinks, Gibwork bounties, and Send Arcade gaming flows.

Tools

  • blinks_getAction
  • blinks_executeAction
  • blinks_confirmAction
  • blinks_buildActionUrl
  • blinks_resolveBlinkUrl
  • blinks_validateActionsJson
  • gibwork_createBounty
  • gibwork_listBounties
  • gibwork_submitWork
  • send-arcade_listGames
  • send-arcade_playGame

Flow

  1. Validate action URLs or actions.json before execution.
  2. Read bounties/games before creating or paying.
  3. Explain entry fees, bounty amounts, or transaction effects before write tools.

Safety

Bounties, games, and actions can spend funds or trigger arbitrary protocol actions. Preview and require explicit user intent.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 31 lines · 0 tokens per session scan A 81ad457331f7

Subscribe to this mod's changes

sap-social-gaming is a skill published in the GitHub repository OOBE-PROTOCOL/sap-mcp (3 stars, last pushed yesterday), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 197 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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