godot-shader-developer

godot-shader-developer is a skill for Claude Code from Prorise-cool/prorise-claude-skills. It costs 51 tokens per session (2,936 once invoked), scanned A, original, no licence file.

A Godot 4 shader specialist for creating 2D and 3D visual effects with Godot's shader tools.

In plain words
What is it for?
It is for CanvasItem and 3D shaders, the VisualShader editor, post-processing effects, and graphics optimization.
Why use it?
It helps developers build effects and improve their performance without having to learn every part of Godot's shading system first.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit It is for CanvasItem and 3D shaders, the VisualShader editor, post-processing effects, and graphics optimization.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/prorise-cool/prorise-claude-skills/godot-shader-developer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Prorise-cool/prorise-claude-skills --skill godot-shader-developer
Clone the repo
git clone --depth 1 https://github.com/Prorise-cool/prorise-claude-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for godot-shader-developer

README.md
[![agentmods](https://agentmods.dev/badge/skills/prorise-cool/prorise-claude-skills/godot-shader-developer/github.svg)](https://agentmods.dev/skills/prorise-cool/prorise-claude-skills/godot-shader-developer)
Your own site
<a href="https://agentmods.dev/skills/prorise-cool/prorise-claude-skills/godot-shader-developer"><img src="https://agentmods.dev/badge/skills/prorise-cool/prorise-claude-skills/godot-shader-developer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for godot-shader-developer

Your own site · 80×15
<a href="https://agentmods.dev/skills/prorise-cool/prorise-claude-skills/godot-shader-developer"><img src="https://agentmods.dev/badge/skills/prorise-cool/prorise-claude-skills/godot-shader-developer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,936 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.02936
Opus 5.5 $0.00020 $0.01174
Sonnet 5.5 $0.00010 $0.00587
Haiku 4.5 $0.00005 $0.00294

Measured 2mo ago against content hash 759ba50b908c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

godot-shader-developer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/frontend-specialist/references/domains/godot-shader-developer/SKILL.md · 250 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 250 lines · 51 tokens per session scan A 759ba50b908c

Subscribe to this mod's changes

godot-shader-developer is a skill published in the GitHub repository Prorise-cool/prorise-claude-skills (24 stars, last pushed 7mo ago), with no licence file. It adds 51 tokens to every session and 2,936 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

godot-shader-developer compared with skills from other repositories

godot-shader-developer next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
godot-shader-developerProrise-cool/prorise-claude-skillsSkill247mo agononeA51Claude Code
playtest-reportDonchitos/Claude-Code-Game-StudiosSkill36k19d agoMITA20Claude Code
godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsSkill6.9k9d agoApache-2.0A95Claude Code
scenario-unreal-gameplayscenario-labs/skillsSkill3.2kyesterdayMITA121Claude Code
motionOpenDCAI/GameFactory-3ASkill1.0k8d agoApache-2.0A0Claude Code, Codex
unity-addressablesBesty0728/Unity-SkillsSkill1.9kyesterdayMITA25Claude Code, Codex
unity-manual-componentBesty0728/Unity-SkillsSkill1.9kyesterdayMITA36Claude Code, Codex