repo
01Skill Claude Code
General repository hygiene and environment tools — audits, cleanup, branch/worktree pruning, link checking, and cloud dev sessions.
Standalone Python tools for parsing and manipulating KiCad schematic and PCB files
This repository also configures its own agents. See what kicad-tools tells them →
Skill Claude Code
General repository hygiene and environment tools — audits, cleanup, branch/worktree pruning, link checking, and cloud dev sessions.
Skill Claude CodeCodex
Collaborate in a local Squad room with Claude, Codex, and human teammates. Use to join live collaboration, manage shared goals or research nodes (Science Cards), coordinate distinct workers, run steward checks, or reset the room.
Skill Claude Code needs its repo
Identifies improvement opportunities and creates proposals.
Skill Claude CodeCodex needs its repo
Verifies claims made by other agents against runtime reality by building and testing software.
Skill Claude CodeCodex needs its repo
This document covers complexity assessment, issue decomposition, and scope management for the Builder role. For the core builder workflow, see builder.md.
Skill Claude CodeCodex needs its repo
This document covers PR creation, test output handling, and quality requirements for the Builder role. For the core builder workflow, see builder.md.
Skill Claude Code
Human avatar for final decisions - promotes quality issues to approved status AND auto-merges Judge-approved PRs that meet safety criteria.
Skill Claude CodeCodex
Single canonical copy; role prompts' short pointers refer here.
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Enhances approved issues and prepares them for implementation.
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Addresses review feedback on PRs labeled loom:changes-requested.
Skill Claude CodeCodex
Standard shell environment with no specialized role.
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Keeps the backlog healthy: tier labels, orphan verification, unblocking, epic tracking, living docs.
Skill Claude CodeCodex needs its repo
This file contains detailed patterns, examples, and reference scripts for the Hermit role. It is meant to be consulted when needed, not loaded as primary instructions.
Skill Claude CodeCodex needs its repo
Identifies and proposes removal of unnecessary complexity, bloat, and over-engineering.
Skill Claude CodeCodex needs its repo
Detailed reference material for the Judge role, split out of judge.md (the largest prompt in the repo) to keep the main workflow scannable — mirroring how champion.md references champion-reference.md / champion-common.md.
Skill Claude Code needs its repo
Reviews PRs labeled loom:review-requested.
Skill Claude CodeCodex needs its repo
Tier 2 daemon-mode operator surface: observes the running Rust loom-daemon via MCP tools and dispatches sweeps for multi-account autonomous batches.
Skill Claude CodeCodex
Loom uses an intelligent probe system to detect what's running in each terminal. When you receive a probe command, respond according to this protocol.
Skill Claude CodeCodex
Load when: you are about to run (or just ran) a local cargo build/cargo test/cargo run whose result will inform a verdict — a Judge approval or rejection, a Doctor "the fix works", or a Builder "tests pass" before opening a PR.
Skill Claude CodeCodex
Why curator.md's per-issue recipes are REST, and what is still unmeasured.
Skill Claude CodeCodex
Load when: loom-daemon forge wait-checks printed LOOM-CHECKS-ERROR naming an HTTP 401/403/429, it left a stderr note about legacy commit statuses, or a job needs a re-run (cancelled by a runner shutdown, or flaky).
Skill Claude CodeCodex
For every issue you actually curate or re-curate, write exactly one concrete, standalone comment in the current issue body (replace its previous estimate).
Skill Claude CodeCodex needs its repo
Load when: loom-daemon forge wait-checks printed LOOM-CHECKS-RED, or post-verdict.sh … approved exited 6, and a CI-failing verdict is next.
Skill Claude CodeCodex
Load when: you are working a PR that carries loom:merge-conflict and a trusted head= --> comment, in a repository where loom-daemon branch-update strategy answers merge.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: