Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/rudycity/superagent/rust-async-patternsnpx skills add RudyCity/superagent --skill rust-async-patternsgit clone --depth 1 https://github.com/RudyCity/superagentWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/rudycity/superagent/rust-async-patterns)<a href="https://agentmods.dev/skills/rudycity/superagent/rust-async-patterns"><img src="https://agentmods.dev/badge/skills/rudycity/superagent/rust-async-patterns.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00039 | $0.00623 |
| Opus 5 | $0.00019 | $0.00311 |
| Sonnet 5 | $0.00008 | $0.00125 |
| Haiku 4.5 | $0.00004 | $0.00062 |
Grade A, and why
rust-async-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
88% identical to rust-async-patterns — 428 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 96 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Rust Async Patterns
Production patterns for async Rust programming with Tokio runtime, including tasks, channels, streams, and error handling.
When to Use This Skill
- Building async Rust applications
- Implementing concurrent network services
- Using Tokio for async I/O
- Handling async errors properly
- Debugging async code issues
- Optimizing async performance
Core Concepts
1. Async Execution Model
Future (lazy) → poll() → Ready(value) | Pending
↑ ↓
Waker ← Runtime schedules
2. Key Abstractions
| Concept | Purpose |
|---|---|
Future |
Lazy computation that may complete later |
async fn |
Function returning impl Future |
await |
Suspend until future completes |
Task |
Spawned future running concurrently |
Runtime |
Executor that polls futures |
Quick Start
# Cargo.toml
[dependencies]
tokio = { version = "1", features = ["full"] }
futures = "0.3"
async-trait = "0.1"
anyhow = "1.0"
tracing = "0.1"
tracing-subscriber = "0.3"
use tokio::time::{sleep, Duration};
use anyhow::Result;
#[tokio::main]
async fn main() -> Result<()> {
// Initialize tracing
tracing_subscriber::fmt::init();
// Async operations
let result = fetch_data("https://api.example.com").await?;
println!("Got: {}", result);
Ok(())
}
async fn fetch_data(url: &str) -> Result<String> {
// Simulated async operation
sleep(Duration::from_millis(100)).await;
Ok(format!("Data from {}", url))
}
Detailed patterns and worked examples
Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.
Best Practices
Do's
- Use
tokio::select!- For racing futures - Prefer channels - Over shared state when possible
- Use
JoinSet- For managing multiple tasks - Instrument with tracing - For debugging async code
- Handle cancellation - Check
CancellationToken
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 96 lines · 39 tokens per session scan A 8e9a951c21bb
rust-async-patterns is a skill published in the GitHub repository RudyCity/superagent (20 stars, last pushed today), licensed MIT. It adds 39 tokens to every session and 623 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to rust-async-patterns, differing in 428 lines, and is treated as a copy.
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