learn

learn is a skill for Claude Code from sbenson2/GameLens. It costs 14 tokens per session (69 once invoked), scanned A, a copy of learn, MIT.

An interactive lesson tool for learning game-development concepts, starting at beginner level and using concise explanations with code examples.

In plain words
What is it for?
Use it to learn a game-development concept through a guided, question-based session.
Why use it?
It breaks an unfamiliar game-development topic into smaller steps and lets you choose whether to go deeper after each one.

Skill for Claude Code

Written for Claude Code: $ARGUMENTS substitution.

Part of the gamecodex plugin — 4 skills shipped together

Good fit Use it to learn a game-development concept through a guided, question-based session.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sbenson2/gamelens/learn
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sbenson2/GameLens --skill learn
Clone the repo
git clone --depth 1 https://github.com/sbenson2/GameLens

Made for: Claude Code.

Or install gamecodex, the plugin that ships this one along with the rest of its 4 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for learn

README.md
[![agentmods](https://agentmods.dev/badge/skills/sbenson2/gamelens/learn/github.svg)](https://agentmods.dev/skills/sbenson2/gamelens/learn)
Your own site
<a href="https://agentmods.dev/skills/sbenson2/gamelens/learn"><img src="https://agentmods.dev/badge/skills/sbenson2/gamelens/learn/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for learn

Your own site · 80×15
<a href="https://agentmods.dev/skills/sbenson2/gamelens/learn"><img src="https://agentmods.dev/badge/skills/sbenson2/gamelens/learn.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 14 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 69 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00014 $0.00069
Opus 5.5 $0.00006 $0.00028
Sonnet 5.5 $0.00003 $0.00014
Haiku 4.5 $0.00001 $0.00007

Measured 1mo ago against content hash 56052f6cf343, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

learn scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to learn — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

_archive/plugin-v0.2-skills/skills/learn/SKILL.md · 8 lines

What it actually says

Use the gamecodex teach MCP tool to create an interactive learning session about "$ARGUMENTS".

Start with beginner difficulty. After each step, ask if the user wants to continue deeper or move on. Keep explanations concise with code examples.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 8 lines · 14 tokens per session scan A 56052f6cf343

Subscribe to this mod's changes

learn is a skill published in the GitHub repository sbenson2/GameLens (1 stars, last pushed 2mo ago), licensed MIT. It adds 14 tokens to every session and 69 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to learn, differing in 0 lines, and is treated as a copy.

Related

Other skills, from other repositories