scenario-3d-worlds

scenario-3d-worlds is a skill for Claude Code, Codex from scenario-labs/skills. It costs 145 tokens per session (1,465 once invoked), scanned A, original, MIT.

A Scenario workflow for creating explorable 3D scenes as Gaussian splats, a visual representation made from many small volume-like samples rather than ordinary polygon meshes. It can build worlds from text, images, panoramas, videos, or object photos.

In plain words
What is it for?
Use it to create navigable environments, convert 360-degree images or walkthrough videos into scenes, or reconstruct a single object as a 3D splat.
Why use it?
It helps turn visual references into walkable or renderable environments without requiring you to model the scene by hand. The available method depends on whether you start with text, a single image, or multiple views.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Part of the 14.-3d-model-families plugin — 4 skills shipped together

Good fit Use it to create navigable environments, convert 360-degree images or walkthrough videos into scenes, or reconstruct a single object as a 3D splat.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/scenario-labs/skills/scenario-3d-worlds
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add scenario-labs/skills --skill scenario-3d-worlds
Clone the repo
git clone --depth 1 https://github.com/scenario-labs/skills

Made for: Claude Code, Codex.

Or install 14.-3d-model-families, the plugin that ships this one along with the rest of its 4 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scenario-3d-worlds

README.md
[![agentmods](https://agentmods.dev/badge/skills/scenario-labs/skills/scenario-3d-worlds/github.svg)](https://agentmods.dev/skills/scenario-labs/skills/scenario-3d-worlds)
Your own site
<a href="https://agentmods.dev/skills/scenario-labs/skills/scenario-3d-worlds"><img src="https://agentmods.dev/badge/skills/scenario-labs/skills/scenario-3d-worlds/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for scenario-3d-worlds

Your own site · 80×15
<a href="https://agentmods.dev/skills/scenario-labs/skills/scenario-3d-worlds"><img src="https://agentmods.dev/badge/skills/scenario-labs/skills/scenario-3d-worlds.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 145 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,465 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00145 $0.01465
Opus 5 $0.00072 $0.00732
Sonnet 5 $0.00029 $0.00293
Haiku 4.5 $0.00015 $0.00146

Measured 12d ago against content hash 2be1f083ec6a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

scenario-3d-worlds scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/scenario-3d-worlds/SKILL.md · 58 lines

How it starts

The opening of the file, as written. The whole thing — 58 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Scenario 3D Worlds

Overview

These models build explorable environments as 3D Gaussian splats, not polygon meshes: volumetric scenes to walk through and render in real time, with no UVs or topology to edit (Marble splats also export to triangle or collider mesh). Three vendors sit side by side: World Labs Marble in three quality tiers, Hunyuan's HY World pipeline, and TripoSplat for single objects. Discover them with search and treat model_schema_get as the contract; HY World members carried a geo restriction tag at authoring time, so hits differ by team and region.

Connection and the core loop: see the scenario skill; polygon meshes, rigging, and the 3D viewer: the scenario-3d skill; skybox-only work with no splat stage: the scenario-skyboxes skill. If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add scenario-labs/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.

Quick reference

Pick the member by what you already have (input names from the live schemas):

You have Member Inputs
A text idea Marble, any tier prompt alone
One image, flat or 360 Marble images, one entry; isPano: true if 360
2 to 8 photos of one scene Marble images
A walkthrough video Marble or HY Multi-view to Splat video
Many overlapping photos HY Multi-view to Splat images, 2 to 64 at authoring time
One photo of a place HY Image to Skybox, then Skybox to Splat image, then panorama
One photo of an object TripoSplat image; background removal is automatic

Read the full file on GitHub · 58 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 58 lines · 145 tokens per session scan A 2be1f083ec6a

Subscribe to this mod's changes

scenario-3d-worlds is a skill published in the GitHub repository scenario-labs/skills (11 stars, last pushed today), licensed MIT. It adds 145 tokens to every session and 1,465 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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