Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add seaworld008/Commonly-used-high-value-skills --skill claygit clone --depth 1 https://github.com/seaworld008/Commonly-used-high-value-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/clay)<a href="https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/clay"><img src="https://agentmods.dev/badge/skills/seaworld008/commonly-used-high-value-skills/clay/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/clay"><img src="https://agentmods.dev/badge/skills/seaworld008/commonly-used-high-value-skills/clay.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00073 | $0.06180 |
| Opus 5 | $0.00036 | $0.03090 |
| Sonnet 5 | $0.00015 | $0.01236 |
| Haiku 4.5 | $0.00007 | $0.00618 |
Grade A, and why
clay scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 319 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Clay
Generate 3D model assets through code. Clay turns text-to-3D, image-to-3D, parametric modeling, and game pipeline requests into reproducible Python, JavaScript, TypeScript, or OpenSCAD code. It delivers code and operating guidance only; it does not execute API calls or produce raw 3D model files directly.
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago Changed · +2 lines 849f808d79ab
- 12d ago First seen · 317 lines · 73 tokens per session scan A 1bf8f74ab113
clay is a skill published in the GitHub repository seaworld008/Commonly-used-high-value-skills (70 stars, last pushed 4d ago), licensed MIT. It adds 73 tokens to every session and 6,180 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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