blender-api-compatibility

blender-api-compatibility is a skill for Claude Code from sideshowroberto/vfx-agent-toolkit. It costs 65 tokens per session (3,823 once invoked), scanned A, original, MIT.

Diagnoses and migrates Blender Python API breakage across versions 4.2 to 5.1+ (EEVEENEXT, renamed modifier types and BSDF inputs, VSE strips). Use when a bpy script errors on a newer Blender, or for breaking changes and migration.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Install with agentmods
npx agentmods add skills/sideshowroberto/vfx-agent-toolkit/blender-api-compatibility
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sideshowroberto/vfx-agent-toolkit --skill blender-api-compatibility
Clone the repo
git clone --depth 1 https://github.com/sideshowroberto/vfx-agent-toolkit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

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README.md
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Your own site · 80×15
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Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,823 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.03823
Opus 5.5 $0.00026 $0.01529
Sonnet 5.5 $0.00013 $0.00765
Haiku 4.5 $0.00006 $0.00382

Measured today against content hash 887c055d9fd0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

blender-api-compatibility scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- Removed curl verification steps
plugins/blender-vfx/skills/blender-api-compatibility/SKILL.md · 418 lines

How it starts

The opening of the file, as written. The whole thing — 418 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blender API Compatibility Skill

Version: 3.1.1 Last Updated: 2026-09-02 Dependencies: Blender 5.1+


Breaking Changes (4.2 -> 5.1)

All changes below are tested and confirmed. The Blender MCP has full context, so bpy.ops works normally - the old HTTP Bridge limitation of 80% operator failure no longer applies.


QUICK START

API Error Diagnosis

Step 1: Identify the error pattern

# Common error signatures:
# AttributeError involving 'BLENDER_EEVEE'  -> Render engine renamed
# KeyError: 'GEOMETRY_NODES'                -> Modifier type renamed
# KeyError/AttributeError on BSDF inputs    -> Input names changed
# RuntimeError: "Cannot find node type"     -> Node type removed/renamed
# TypeError: enum "FFMPEG" not found        -> Set media_type = 'VIDEO' first (5.0+)
# AttributeError on 'sequences'             -> VSE renamed to strips/strips_all (5.0+)

Step 2: Apply the correct migration pattern (see workflows below)

Step 3: Verify in Blender

import bpy

# Quick test: check current render engine
print(bpy.context.scene.render.engine)  # Should print BLENDER_EEVEE_NEXT or CYCLES

STANDARD WORKFLOWS

Workflow 1: EEVEE -> EEVEE_NEXT Migration

Use When: Code references BLENDER_EEVEE or old EEVEE properties

import bpy

# [FAIL] REMOVED in 4.5.0+
# bpy.context.scene.render.engine = 'BLENDER_EEVEE'
# scene.eevee.use_bloom = True
# scene.eevee.use_ssr = True
# scene.eevee.use_motion_blur = True

# [OK] Render engine
bpy.context.scene.render.engine = 'BLENDER_EEVEE_NEXT'

# [OK] Bloom -> Compositor Glare node
scene = bpy.context.scene
scene.use_nodes = True
nodes = scene.node_tree.nodes
links = scene.node_tree.links
glare = nodes.new(type='CompositorNodeGlare')
glare.glare_type = 'FOG_GLOW'   # closest to old EEVEE bloom
glare.threshold = 0.8

# [OK] Motion blur -> render settings
scene.render.use_motion_blur = True
scene.render.motion_blur_shutter = 0.5

# [OK] Screen space reflections -> ray tracing
scene.eevee.use_raytracing = True

Read the full file on GitHub · 418 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 418 lines · 65 tokens per session scan A 887c055d9fd0

Subscribe to this mod's changes

blender-api-compatibility is a skill published in the GitHub repository sideshowroberto/vfx-agent-toolkit (16 stars, last pushed 22d ago), licensed MIT. It adds 65 tokens to every session and 3,823 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-02.

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