blender-grease-pencil

blender-grease-pencil is a skill for Claude Code from sideshowroberto/vfx-agent-toolkit. It costs 63 tokens per session (2,070 once invoked), scanned A, original, MIT.

Builds 2D and mixed-media animation in Blender with Grease Pencil - strokes, layers, frame-by-frame animation, 2D/3D integration, NPR rendering. Use for 2D or hand-drawn animation, traditional animation, or any grease pencil request.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Install with agentmods
npx agentmods add skills/sideshowroberto/vfx-agent-toolkit/blender-grease-pencil
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sideshowroberto/vfx-agent-toolkit --skill blender-grease-pencil
Clone the repo
git clone --depth 1 https://github.com/sideshowroberto/vfx-agent-toolkit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-grease-pencil

README.md
[![agentmods](https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/blender-grease-pencil/github.svg)](https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/blender-grease-pencil)
Your own site
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/blender-grease-pencil"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/blender-grease-pencil/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-grease-pencil

Your own site · 80×15
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/blender-grease-pencil"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/blender-grease-pencil.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,070 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.02070
Opus 5.5 $0.00025 $0.00828
Sonnet 5.5 $0.00013 $0.00414
Haiku 4.5 $0.00006 $0.00207

Measured today against content hash 7e9e2cd1ffdd, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

blender-grease-pencil scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- Removed HTTP Bridge section and curl health-check steps
plugins/blender-vfx/skills/blender-grease-pencil/SKILL.md · 289 lines

How it starts

The opening of the file, as written. The whole thing — 289 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blender Grease Pencil Skill

Version: 2.0.1 Last Updated: 2026-06-10 Dependencies: Blender 5.1+


API Stability (5.1+)

Core Grease Pencil API is stable across 4.x -> 5.1:

  • bpy.data.grease_pencils - data creation
  • gpencil.layers - layer management
  • layer.frames - frame management
  • frame.strokes - stroke data
  • Material slots and properties

QUICK START

Create Basic 2D Animation

import bpy

# Create new Grease Pencil data
gpencil = bpy.data.grease_pencils.new("Animation_GP")

# Create object and link to scene
obj = bpy.data.objects.new("Animation_Object", gpencil)
bpy.context.scene.collection.objects.link(obj)
bpy.context.view_layer.objects.active = obj

# Add drawing layer
layer = gpencil.layers.new("DrawingLayer")

# Create frame at frame 1
frame = layer.frames.new(1)

# Create stroke
stroke = frame.strokes.new()
stroke.points.add(count=3)

# Set point coordinates
stroke.points[0].co = (0, 0, 0)
stroke.points[1].co = (1, 1, 0)
stroke.points[2].co = (2, 0, 0)

stroke.line_width = 10

print(f"Created GP object with {len(frame.strokes)} stroke(s)")

STANDARD WORKFLOWS

Workflow 1: Frame-by-Frame Animation

import bpy

gpencil = bpy.data.grease_pencils.new("Anim_GP")
obj = bpy.data.objects.new("Anim_Object", gpencil)
bpy.context.scene.collection.objects.link(obj)

layer = gpencil.layers.new("DrawingLayer")
layer.use_onion_skinning = True  # Enable onion skinning

# Frame 1 - starting position
f1 = layer.frames.new(1)
s1 = f1.strokes.new()
s1.points.add(count=2)
s1.points[0].co = (0, 0, 0)
s1.points[1].co = (1, 0, 0)
s1.line_width = 10

# Frame 12 - midpoint
f12 = layer.frames.new(12)
s12 = f12.strokes.new()
s12.points.add(count=2)
s12.points[0].co = (0, 0.5, 0)
s12.points[1].co = (1, 0.5, 0)
s12.line_width = 10

# Frame 24 - end position
f24 = layer.frames.new(24)
s24 = f24.strokes.new()
s24.points.add(count=2)
s24.points[0].co = (0, 1, 0)
s24.points[1].co = (1, 1, 0)
s24.line_width = 10

# Set scene frame range
bpy.context.scene.frame_start = 1
bpy.context.scene.frame_end = 24

print(f"Frame-by-frame animation: {len(layer.frames)} frames created")

Read the full file on GitHub · 289 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 289 lines · 63 tokens per session scan A 7e9e2cd1ffdd

Subscribe to this mod's changes

blender-grease-pencil is a skill published in the GitHub repository sideshowroberto/vfx-agent-toolkit (16 stars, last pushed 22d ago), licensed MIT. It adds 63 tokens to every session and 2,070 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-02.

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