comfyui-node-advanced

comfyui-node-advanced is a skill for Claude Code, Codex from sideshowroberto/vfx-agent-toolkit. It costs 49 tokens per session (4,396 once invoked), scanned B, original, MIT.

ComfyUI advanced node patterns - MatchType, Autogrow, DynamicCombo, node expansion, MultiType, wildcard inputs. Use when building complex nodes with dynamic inputs, type matching, or node expansion.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Install with agentmods
npx agentmods add skills/sideshowroberto/vfx-agent-toolkit/comfyui-node-advanced
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sideshowroberto/vfx-agent-toolkit --skill comfyui-node-advanced
Clone the repo
git clone --depth 1 https://github.com/sideshowroberto/vfx-agent-toolkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for comfyui-node-advanced

README.md
[![agentmods](https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/comfyui-node-advanced/github.svg)](https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/comfyui-node-advanced)
Your own site
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/comfyui-node-advanced"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/comfyui-node-advanced/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for comfyui-node-advanced

Your own site · 80×15
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/comfyui-node-advanced"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/comfyui-node-advanced.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,396 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.04396
Opus 5.5 $0.00020 $0.01758
Sonnet 5.5 $0.00010 $0.00879
Haiku 4.5 $0.00005 $0.00440

Measured today against content hash 433e4f3a397c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade B, and why

comfyui-node-advanced scanned grade B with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Strips warnings and disclaimersmediumAnti-refusal

Omitting safety caveats hides risk from the user and is a common jailbreak preamble.

**dropped without any warning**. The node receives an empty container and generates from

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

import json, urllib.request
plugins/comfyui-node-dev/skills/comfyui-node-advanced/SKILL.md · 565 lines

How it starts

The opening of the file, as written. The whole thing — 565 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ComfyUI Advanced Node Patterns (V3)

V3 provides advanced input patterns for dynamic, type-safe, and flexible node designs.

MatchType - Generic Type Connections

MatchType ensures that inputs and outputs sharing a template have the same type at connection time. Like generics in typed languages.

class PassThrough(io.ComfyNode):
    @classmethod
    def define_schema(cls):
        # Template(template_id, allowed_types=AnyType) - optional type constraint
        template = io.MatchType.Template("T")
        return io.Schema(
            node_id="PassThrough",
            display_name="Pass Through",
            category="utils",
            inputs=[
                io.MatchType.Input("value", template=template),
            ],
            outputs=[
                io.MatchType.Output(template=template, display_name="output"),
            ],
        )

    @classmethod
    def execute(cls, value):
        return io.NodeOutput(value)

When the user connects an IMAGE to the input, the output automatically becomes IMAGE type.

Switch Node Pattern

class Switch(io.ComfyNode):
    @classmethod
    def define_schema(cls):
        template = io.MatchType.Template("switch")
        return io.Schema(
            node_id="Switch",
            display_name="Switch",
            category="logic",
            inputs=[
                io.Boolean.Input("switch"),
                io.MatchType.Input("on_false", template=template, lazy=True),
                io.MatchType.Input("on_true", template=template, lazy=True),
            ],
            outputs=[
                io.MatchType.Output(template=template, display_name="output"),
            ],
        )

    @classmethod
    def check_lazy_status(cls, switch, on_false=None, on_true=None):
        if switch and on_true is None:
            return ["on_true"]
        if not switch and on_false is None:
            return ["on_false"]

    @classmethod
    def execute(cls, switch, on_true, on_false):
        return io.NodeOutput(on_true if switch else on_false)

Read the full file on GitHub · 565 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 565 lines · 49 tokens per session scan B 433e4f3a397c

Subscribe to this mod's changes

comfyui-node-advanced is a skill published in the GitHub repository sideshowroberto/vfx-agent-toolkit (16 stars, last pushed 22d ago), licensed MIT. It adds 49 tokens to every session and 4,396 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it B with 2 findings (strips warnings and disclaimers, makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-02.

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