seedance-antislop

seedance-antislop is a skill for Claude Code from sideshowroberto/vfx-agent-toolkit. It costs 48 tokens per session (715 once invoked), scanned A, original, MIT.

This skill should be used when a Seedance 2.0 prompt contains generic AI filler, hollow superlatives, vague cinematic language, bloated adjectives, weak verbs, or needs sharper production-specific wording.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: built for openclaw.

Install with agentmods
npx agentmods add skills/sideshowroberto/vfx-agent-toolkit/seedance-antislop
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sideshowroberto/vfx-agent-toolkit --skill seedance-antislop
Clone the repo
git clone --depth 1 https://github.com/sideshowroberto/vfx-agent-toolkit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for seedance-antislop

README.md
[![agentmods](https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/seedance-antislop/github.svg)](https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-antislop)
Your own site
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-antislop"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/seedance-antislop/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for seedance-antislop

Your own site · 80×15
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-antislop"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/seedance-antislop.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 715 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.00715
Opus 5.5 $0.00019 $0.00286
Sonnet 5.5 $0.00010 $0.00143
Haiku 4.5 $0.00005 $0.00072

Measured today against content hash 3c08e93766a7, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

seedance-antislop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/seedance-vfx/skills/seedance-antislop/SKILL.md · 56 lines

How it starts

The opening of the file, as written. The whole thing — 56 lines — stays where its author put it; the contents beside it link to each section on GitHub.

seedance-antislop

Reference resolution: [ref:<name>] resolves to ../seedance-20/references/<name>.md (the seedance-20 skill's vendored reference corpus); [skill:<name>] is the sibling skill of that name.

Remove filler that hides missing visual decisions. A strong Seedance prompt uses observable nouns, verbs, camera moves, light sources, sound cues, and constraints. A weak prompt asks for excellence without saying what excellence looks or sounds like.

Visibility Test

Every major phrase should be visible to a camera, measurable by a light meter, audible in the mix, or observable as motion. If a phrase cannot pass that test, replace it with production language.

Filler Ask what it means Strong replacement pattern
cinematic What camera and light make it cinematic? locked close-up, warm practical key, cool rim light
epic What is the scale or stake? wide low-angle shot, tiny figure against storm wall
beautiful What color, texture, or light behavior? pearl highlights on wet ceramic, soft window bounce
dynamic What moves, how fast, and where does it end? fast lateral track ending on the hero label
professional What production setup? clean commercial tabletop, controlled reflection, no clutter

Rewrite Pass

First, underline all superlatives and vague style labels. Second, decide whether each word should become camera, light, motion, material, sound, or constraint language. Third, reduce duplicates. Fourth, keep the prompt within the character budget and preserve reference tags.

Do Not Over-Correct

Do not remove useful genre language when it is paired with concrete direction. Noir hallway with hard venetian-blind shadows is useful; dramatic cinematic noir vibes is not. Keep terms that communicate medium, era, palette, or lens behavior.

Load [ref:anti-slop-lexicon] for the extended replacement table.

Filmable Test (Final Check)

After rewriting, apply this gate: could a cinematographer film this on a set? If any phrase would not make sense as a direction to a DP, camera operator, or gaffer, it is still slop. Replace it with something physically achievable - a real camera move, a practical light source, a material behavior, or a timed action.

Read the full file on GitHub · 56 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 56 lines · 48 tokens per session scan A 3c08e93766a7

Subscribe to this mod's changes

seedance-antislop is a skill published in the GitHub repository sideshowroberto/vfx-agent-toolkit (16 stars, last pushed 22d ago), licensed MIT. It adds 48 tokens to every session and 715 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-02.

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