vfx-plan

vfx-plan is a skill for Claude Code from sideshowroberto/vfx-agent-toolkit. It costs 58 tokens per session (1,724 once invoked), scanned A, original, MIT.

Plans complex VFX builds by choosing Iterative, Spec-Driven or Safety-First mode, running an adversarial plan review and writing an actionable brief. Use on "help me plan" or "vfx plan", or before any multi-file or multi-system build.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions subagents.

Install with agentmods
npx agentmods add skills/sideshowroberto/vfx-agent-toolkit/vfx-plan
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sideshowroberto/vfx-agent-toolkit --skill vfx-plan
Clone the repo
git clone --depth 1 https://github.com/sideshowroberto/vfx-agent-toolkit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for vfx-plan

README.md
[![agentmods](https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/vfx-plan/github.svg)](https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/vfx-plan)
Your own site
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/vfx-plan"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/vfx-plan/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for vfx-plan

Your own site · 80×15
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/vfx-plan"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/vfx-plan.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,724 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.01724
Opus 5.5 $0.00023 $0.00690
Sonnet 5.5 $0.00012 $0.00345
Haiku 4.5 $0.00006 $0.00172

Measured today against content hash cd95f84f425e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

vfx-plan scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/vfx-core/skills/vfx-plan/SKILL.md · 234 lines

How it starts

The opening of the file, as written. The whole thing — 234 lines — stays where its author put it; the contents beside it link to each section on GitHub.

VFX Plan Skill

Purpose

Guides you to the right planning mode for a VFX task, helps clarify requirements before work begins, and optionally runs an adversarial review pass. Prevents the two most common planning failures: over-planning simple tasks and under-planning complex ones.

Usage

Invoke this skill when:

  • Starting a new tool, script, or pipeline component
  • Requirements feel ambiguous ("make it better", "set this up")
  • The task touches multiple apps or files
  • Getting it wrong means significant rework
  • You don't fully understand the solution space yet

Simple questions with clear answers don't need planning. "What's the Python call to get selected objects in Blender?" - just ask.


Step 1 - Choose Your Mode

Answer: how well do I understand what I'm building?

Mode 1: Iterative

"I know what I want, not exactly how"

Use when requirements will evolve as you build. Discovery is part of the process.

VFX signals:

  • Building a Houdini terrain generator - node network constraints emerge as you build
  • Prototyping a ComfyUI workflow - which parameters matter reveals itself through iteration
  • Writing a new Blender addon - UX changes based on what you see working
  • Any first-time exploration of an API or tool

Process:

  1. State the broad goal clearly
  2. Build the first working version
  3. Observe what's actually needed
  4. Iterate toward stability
  5. Formalize as a skill when the pattern is proven

Keep planning docs short - guides, not contracts. The plan will change.


Mode 2: Spec-Driven

"I know exactly what I need to build"

Use when requirements are locked and you want zero gaps before writing code.

VFX signals:

  • "Build a Nuke comp: Read -> ACES -> Grade -> DeepMerge -> Write, with these exact specs"
  • "Export these 12 shots to these exact paths via Sequencer"
  • "Batch render a folder of .blend files to EXR with these settings"
  • Delivering a tool to a client or another team member

Process:

  1. Write the spec first - inputs, outputs, constraints, edge cases
  2. Claude drafts against the spec
  3. Validate output matches spec - the spec is the test
  4. Done

Read the full file on GitHub · 234 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 234 lines · 58 tokens per session scan A cd95f84f425e

Subscribe to this mod's changes

vfx-plan is a skill published in the GitHub repository sideshowroberto/vfx-agent-toolkit (16 stars, last pushed 22d ago), licensed MIT. It adds 58 tokens to every session and 1,724 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-02.

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