sk-wwise-mcp: Skill for Claude Code

.claude/skills/wwise-browse/SKILL.md

wwise-browse is a skill for Claude Code from silver-rain-dev/sk-wwise-mcp. It costs 40 tokens per session (629 once invoked), scanned A, original, Apache-2.0.

A read-only inspection tool for Wwise, software used to build and manage interactive audio in games and other applications. It can query Wwise objects, properties, references, assignments, links, and project information without changing the project.

In plain words
What is it for?
Use it to search and count audio objects, inspect properties, compare objects, check platform-specific links, examine attenuation curves, verify assignments, and test connectivity.
Why use it?
It lets you examine an audio project safely and check how objects are configured or connected. This avoids making accidental edits while investigating a Wwise setup.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is silver-rain-dev/sk-wwise-mcp's own configuration. It tells Claude Code how to work on sk-wwise-mcp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything sk-wwise-mcp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to silver-rain-dev/sk-wwise-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/silver-rain-dev/sk-wwise-mcp/main/.claude/skills/wwise-browse/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/silver-rain-dev/sk-wwise-mcp

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for wwise-browse

README.md
[![agentmods](https://agentmods.dev/badge/skills/silver-rain-dev/sk-wwise-mcp/wwise-browse/github.svg)](https://agentmods.dev/skills/silver-rain-dev/sk-wwise-mcp/wwise-browse)
Your own site
<a href="https://agentmods.dev/skills/silver-rain-dev/sk-wwise-mcp/wwise-browse"><img src="https://agentmods.dev/badge/skills/silver-rain-dev/sk-wwise-mcp/wwise-browse/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for wwise-browse

Your own site · 80×15
<a href="https://agentmods.dev/skills/silver-rain-dev/sk-wwise-mcp/wwise-browse"><img src="https://agentmods.dev/badge/skills/silver-rain-dev/sk-wwise-mcp/wwise-browse.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 629 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.00629
Opus 5.5 $0.00016 $0.00252
Sonnet 5.5 $0.00008 $0.00126
Haiku 4.5 $0.00004 $0.00063

Measured 1mo ago against content hash fbebc1336ecb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

wwise-browse scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/wwise-browse/SKILL.md · 44 lines

How it starts

The opening of the file, as written. The whole thing — 44 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Wwise Browse (Read-Only)

Missing tools? If these tools are not available, the active profile excludes them. Tell the user which profile adds them: listen, author, build, qa, admin.

Tools

  • ping_wwise — check WAAPI connectivity
  • get_wwise_installation_info / get_wwise_project_info — version and project metadata
  • build_object_info_query + get_wwise_object_info — query objects (always build first, then execute)
  • show_wwise_object — show one object (by path, GUID or type:name) with key properties and children. In clients with MCP Apps support it renders an interactive Object Inspector (click a child to drill down); elsewhere it returns the same data as JSON. Read-only.
  • get_wwise_object_types — discover valid object types and classIds
  • get_property_and_reference_names — discover properties/references for an object
  • get_wwise_property_info — get property type, min/max, default value
  • get_wwise_attenuation_curve — read attenuation curve points
  • diff_wwise_objects — compare two objects for property differences
  • is_wwise_property_linked / is_wwise_property_enabled — platform-specific checks
  • get_switch_container_assignments / get_blend_track_assignments — container assignment queries

Important Notes

  • get_wwise_object_info returns only a 10-item preview. Read the output_file path for complete results.
  • Always use build_object_info_query() before get_wwise_object_info() — do not hand-craft the query dict.
  • @OutputBus returns the LOCAL value, not inherited. Check @OverrideOutput and walk ancestors if needed.

Query Path Gotcha

NEVER query from the absolute root path ["\\"] — WAAPI returns 0 results when querying from root. Always use specific hierarchy paths in from_path:

  • ["\\Containers"] — for RandomSequenceContainers, SwitchContainers, BlendContainers, Sounds
  • ["\\Events"] — for Events
  • ["\\Master-Mixer Hierarchy"] — for Busses
  • ["\\Actor-Mixer Hierarchy"] — same objects as Containers but via the Actor-Mixer view
  • ["\\SoundBanks"], ["\\Switches"], ["\\States"], ["\\Game Parameters"], etc.

Read the full file on GitHub · 44 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +1 lines fbebc1336ecb
  2. 1mo ago Changed · +2 lines 31bb59bfd436
  3. 2mo ago First seen · 41 lines · 40 tokens per session scan A 1025782bbc3a

Subscribe to this mod's changes

wwise-browse is a skill published in the GitHub repository silver-rain-dev/sk-wwise-mcp (5 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 40 tokens to every session and 629 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

wwise-browse compared with skills from other repositories

wwise-browse next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
wwise-browsesilver-rain-dev/sk-wwise-mcpSkill51mo agoApache-2.0A40Claude Code
asset-managementkevinpbuckley/VibeUESkill8122d agoMITA130Claude Code, Codex
level-actorskevinpbuckley/VibeUESkill8122d agoMITA64Claude Code, Codex
vibeuekevinpbuckley/VibeUESkill8122d agoMITA82Claude Code, Codex
materialskevinpbuckley/VibeUESkill8122d agoMITA95Claude Code, Codex
sound-cueskevinpbuckley/VibeUESkill8122d agoMITA62Claude Code, Codex
gameplay-tagskevinpbuckley/VibeUESkill8122d agoMITA57Claude Code, Codex