Borrowing it
Nothing to install: this file belongs to silver-rain-dev/sk-wwise-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/silver-rain-dev/sk-wwise-mcp/main/.claude/skills/wwise-generic/SKILL.mdgit clone --depth 1 https://github.com/silver-rain-dev/sk-wwise-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/silver-rain-dev/sk-wwise-mcp/wwise-generic)<a href="https://agentmods.dev/skills/silver-rain-dev/sk-wwise-mcp/wwise-generic"><img src="https://agentmods.dev/badge/skills/silver-rain-dev/sk-wwise-mcp/wwise-generic/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/silver-rain-dev/sk-wwise-mcp/wwise-generic"><img src="https://agentmods.dev/badge/skills/silver-rain-dev/sk-wwise-mcp/wwise-generic.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00044 | $0.00147 |
| Opus 5 | $0.00022 | $0.00073 |
| Sonnet 5 | $0.00009 | $0.00029 |
| Haiku 4.5 | $0.00004 | $0.00015 |
Grade A, and why
wwise-generic scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Wwise Generic (Fallback Only)
Tools
list_waapi_functions— find the relevant WAAPI functionget_waapi_function_schema— understand its argumentscall_waapi— execute it
When to Use
Only when no other wwise-* skill covers the operation. Always check specialized skills first.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 20 lines · 44 tokens per session scan A d53d072214bf
wwise-generic is a skill published in the GitHub repository silver-rain-dev/sk-wwise-mcp (5 stars, last pushed 4mo ago), licensed Apache-2.0. It adds 44 tokens to every session and 147 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
screenshot-isolated
Render a target GameObject from a chosen camera angle with optional layer-based isolation, configurable background (solid/skybox/transparent), multi-light setup via JSON, and Composite (2x2 Front/Right/Back/Top) mode. Returns a PNG image. When isolated=true, inactive children may briefly fire OnEnable — see the body…
screenshot-camera
Capture a screenshot from a Unity Camera and return it as a PNG image for direct LLM inspection. Falls back to Camera.main (then any active camera) when cameraRef is null. Width and height are capped to keep response size manageable.
screenshot-game-view
Capture a screenshot of the Unity Editor's Game View by reading its internal render texture directly. Image size matches the current Game View resolution; the tool corrects Y-flip on DirectX / Metal so the output is always upright. Requires an open Game View window.
screenshot-scene-view
Capture a screenshot from the Unity Editor Scene View at the requested size. Renders via the Scene View's active camera onto a temporary RenderTexture. Requires an open Scene View.
sound-cues
Create and modify SoundCue assets — add/connect nodes (mixer, random, delay, attenuation, modulator, etc.) and set audio properties (SoundCueService). Use when the user asks to create a Sound Cue, build a SoundCue node graph, or wire audio playback logic.
image-to-3d
Turn a generated or photographed image of a single object into a 3D mesh with the Tripo API, and download the GLB. Use when the request involves image-to-3D, photogrammetry-style reconstruction, turning a product shot or an isolated garment, prop or piece of hardware into a model for Blender, Unity or Unreal, or when…