tilelang-skill

tilelang-skill is a skill for Claude Code, Codex from slowlyC/agent-gpu-skills. It costs 148 tokens per session (1,801 once invoked), scanned A, original, MIT.

A development reference for TileLang, a language and compiler for writing GPU kernels. It uses the local TileLang source, examples, tests, and profiling tools as implementation references.

In plain words
What is it for?
Use it to write, debug, optimize, profile, and autotune TileLang kernels and to work with its compiler and JIT features.
Why use it?
TileLang's syntax and compiler behavior can change, so local upstream code is a more reliable guide than memory.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python3 scripts/validate_repo.py --require-sources.

Good fit Use it to write, debug, optimize, profile, and autotune TileLang kernels and to work with its compiler and JIT features.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/slowlyC/agent-gpu-skills
agentmods
npx agentmods add skills/slowlyc/agent-gpu-skills/tilelang-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tilelang-skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/slowlyc/agent-gpu-skills/tilelang-skill.svg)](https://agentmods.dev/skills/slowlyc/agent-gpu-skills/tilelang-skill)
Your own site
<a href="https://agentmods.dev/skills/slowlyc/agent-gpu-skills/tilelang-skill"><img src="https://agentmods.dev/badge/skills/slowlyc/agent-gpu-skills/tilelang-skill.svg" alt="Measured on agentmods" height="20"></a>
Per session 148 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,801 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Agent Snooping · line 51
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Agent Snooping · line 159
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00148 $0.01801
Opus 5 $0.00074 $0.00901
Sonnet 5 $0.00030 $0.00360
Haiku 4.5 $0.00015 $0.00180

Measured 8d ago against content hash 648e4cc4059d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

tilelang-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/tilelang-skill/SKILL.md · 174 lines

How it starts

The opening of the file, as written. The whole thing — 174 lines — stays where its author put it; the contents beside it link to each section on GitHub.

TileLang development

Use the local TileLang checkout as the primary source for APIs, implementation patterns, and repository-specific build instructions. Prefer current source and examples over remembered signatures because the DSL, compiler, and backend integrations evolve quickly.

Locate the checkout

Resolve the directory containing this SKILL.md, then use its repos/tilelang/ child. The installer links that path to agent-gpu-skills/third_party/tilelang/ or to the checkout supplied through TILELANG_REPO.

In commands below, replace TILELANG_REPO with the resolved absolute path:

TILELANG_REPO=/absolute/path/to/tilelang-skill/repos/tilelang

If the checkout is missing, run this from the agent-gpu-skills repository and reinstall the Skill:

bash update-repos.sh tilelang
bash install.sh --skill tilelang-skill

The default checkout is a source-reference snapshot. It does not initialize TileLang's nested third-party submodules. Use a complete development checkout through TILELANG_REPO when building TileLang or changing its compiler.

Choose the source surface

Task Start here
Language syntax and operations tilelang/language/
JIT wrappers, adapters, and kernel objects tilelang/jit/
Lowering and semantic checks tilelang/engine/
Autotuning tilelang/autotuner/
Benchmarking and profiler helpers tilelang/profiler/
Layout inference and representations tilelang/layout/, tilelang/analysis/
Schedule recommendation and Carver tilelang/carver/
CUDA, ROCm, Metal, and CPU Python backends tilelang/cuda/, tilelang/rocm/, tilelang/metal/, tilelang/cpu/
Compiler transforms and target code generation src/
Current kernels and end-to-end workloads examples/
Language, compiler, backend, and regression tests testing/python/
Repository-specific build and test commands .agents/skills/tilelang-build/SKILL.md

Read quick-reference.md when mapping an operation, backend, or compiler question to a concrete path in the validated checkout.

Read the full file on GitHub · 174 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 174 lines · 148 tokens per session scan A 648e4cc4059d

Subscribe to this mod's changes

tilelang-skill is a skill published in the GitHub repository slowlyC/agent-gpu-skills (165 stars, last pushed 1mo ago), licensed MIT. It adds 148 tokens to every session and 1,801 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

zoom-meeting-sdk-unreal

Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.

anthropics/knowledge-work-plugins · 41 tokens

doca-argp

Use this skill for hands-on DOCA Arg Parser CLI work on a shipped sample or new DOCA-using app — adding / removing / renaming flags; wiring docaargpinit → register params → docaargpstart → docaargpdestroy in order; picking a parameter type from the full public enum (DOCAARGPTYPESTRING, INT, BOOLEAN, DEVICE, DEVICEREP…

NVIDIA/skills · 267 tokens

ax-cpp-gen

Use when writing C++ code with axllm for AxGen programs, forward calls, indexed multi-sampling, result pickers, streaming, tools, assertions, traces, usage, and output parsing.

ax-llm/ax · 48 tokens

cpu-kernels

Provides guidance for writing, optimizing, and benchmarking C++ CPU kernels with SIMD intrinsics (AVX2/AVX512) for the Hugging Face kernels ecosystem. Includes a two-phase workflow: Phase 1 correctness (generic → AVX2) and Phase 2 performance exploration (AVX512 with branching trial loop), runtime CPU dispatch, OpenMP…

huggingface/kernels · 89 tokens

llvm-learning

Comprehensive learning resources and tutorials for LLVM, Clang, and compiler development. Use this skill when helping users learn LLVM internals, find educational resources, or understand compiler concepts.

gmh5225/awesome-llvm-security · 39 tokens

llvm-security

Expertise in LLVM security features including sanitizers, hardening techniques, exploit mitigations, and secure compilation. Use this skill when implementing security-focused compiler features, analyzing vulnerabilities, or hardening applications.

gmh5225/awesome-llvm-security · 43 tokens