Sttrevens/4dgames-skills

Reusable agent skills for 4D Games workflows

5Stars on the repository
6Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

4d-bot-integration

01

Sttrevens/4dgames-skills

Skill Claude CodeCodex

Use when working with 4D Games bot runtimes, Feishu/Lark bot channels, Codex worker handoffs, tenant isolation, message routing, and production bot safety boundaries.

not rated 5 1mo ago A 44 tokens original MIT

Sttrevens/4dgames-skills

Skill Claude CodeCodex

Use when recurring Codex/AI automations produce code, reports, QA evidence, or next-step recommendations that need a human-quality review gate before merge, deployment, publication, or trust claims.

not rated 5 1mo ago A 47 tokens original MIT

air-game-dev-pm

03

Sttrevens/4dgames-skills

Skill Claude CodeCodex

Game-development PM method for turning game vision into Experience, Mainstays, Features, Levels, Tasks, Iters, heatmaps, MVP scope, and validation plans.

not rated 5 1mo ago A 40 tokens original MIT

Sttrevens/4dgames-skills

Skill Codex

Use when a user wants an agent to ingest personal health check-ins from any supported channel, maintain local structured records, produce warm coaching replies, plan reminders, score days, create weekly reviews, or design a Health Pulse-style workflow for fat loss, training, sleep/recovery, alcohol-risk control, and…

not rated 5 1mo ago A 68 tokens original MIT

Sttrevens/4dgames-skills

Skill Claude CodeCodex

Use when a user needs a Steam game launch forecast, wishlist-to-sales read, comparable-game analysis, regional demand split, or market signal review for first-week or first-month performance.

not rated 5 1mo ago A 41 tokens original MIT

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