roblox-code-review

roblox-code-review is a skill for Claude Code, Codex from TabooHarmony/roblox-brain. It costs 28 tokens per session (487 once invoked), scanned A, original, MIT.

A review skill for Roblox games and Luau code, Roblox's programming language. It selects review areas such as security, networking, data storage, in-game purchases, performance, correctness, and code structure based on the requested change.

In plain words
What is it for?
Use it to review Roblox code, audit remote calls, examine player-data saving, assess cross-server state, check monetization, find performance issues, and review architecture.
Why use it?
It helps developers check the risks most relevant to a Roblox change instead of applying unrelated checks. It also treats static-scan warnings as signals to investigate, not automatic proof of a problem.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

not rated 42repo 5d ago A scan Socket: passSnyk: passSkillSpector: pass 28 tokens original MIT

Good fit Use it to review Roblox code, audit remote calls, examine player-data saving, assess cross-server state, check monetization, find performance issues, and review architecture.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tabooharmony/roblox-brain/roblox-code-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TabooHarmony/roblox-brain --skill roblox-code-review
Clone the repo
git clone --depth 1 https://github.com/TabooHarmony/roblox-brain

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for roblox-code-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/tabooharmony/roblox-brain/roblox-code-review/github.svg)](https://agentmods.dev/skills/tabooharmony/roblox-brain/roblox-code-review)
Your own site
<a href="https://agentmods.dev/skills/tabooharmony/roblox-brain/roblox-code-review"><img src="https://agentmods.dev/badge/skills/tabooharmony/roblox-brain/roblox-code-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for roblox-code-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/tabooharmony/roblox-brain/roblox-code-review"><img src="https://agentmods.dev/badge/skills/tabooharmony/roblox-brain/roblox-code-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 28 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 487 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 23 Aug 2026
  • Snyk pass 23 Aug 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00028 $0.00487
Opus 5 $0.00014 $0.00244
Sonnet 5 $0.00006 $0.00097
Haiku 4.5 $0.00003 $0.00049

Measured 11d ago against content hash fc658e64ec59, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

roblox-code-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/roblox-code-review/SKILL.md · 50 lines

What it actually says

Roblox Code Review

Route a Roblox code review to the right domain skills and produce a structured report. Apply relevant lenses based on what changed, not all every time.

When to Load

  • User asks for code review on Roblox/Luau code
  • User asks to audit security, performance, networking, monetization, or data persistence
  • User asks about Roblox best practices for remotes, data saving, or code organization

Quick Reference

Routing: Load These Skills for Each Lens

Lens Load
Security audit roblox-security
Remote validation roblox-networking
Data persistence roblox-data
Cross-server state roblox-server-data
Monetization roblox-monetization
Performance roblox-performance
Luau correctness roblox-luau-core, roblox-luau-types
Architecture roblox-architecture

Static-Analysis Limits

  • Static scans can flag numeric require calls, dynamic-code markers, obfuscation-like names, cleanup tokens, and duplicate files; these are provenance or review signals, not verdicts.
  • Trace the containing function, authority boundary, reachability, and lifecycle before assigning severity.
  • Label search-only findings separately from observed runtime behavior, test results, and unavailable evidence.
  • Vertical slice review: For a player-facing change, trace input → UI/world feedback → remote or simulation → authoritative state → persistence → cleanup. Review the real path; file or class co-occurrence is not proof that a runtime connection exists.

Output Format

  1. READY / NOT READY
  2. Critical blockers (security, data loss, crashes)
  3. Warnings (leaks, bottlenecks, deprecated APIs)
  4. Unverified risks and unavailable evidence
  5. Findings with specific fixes

Severity: Critical / High / Medium / Low. For each finding: file + line, what's wrong, impact, and the smallest correct fix. The routed domain skill owns detailed checks.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 50 lines · 28 tokens per session scan A fc658e64ec59

Subscribe to this mod's changes

roblox-code-review is a skill published in the GitHub repository TabooHarmony/roblox-brain (42 stars, last pushed 5d ago), licensed MIT. It adds 28 tokens to every session and 487 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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