mobile-games

mobile-games is a skill for Claude Code from trinhhaox/ag-kit. It costs 18 tokens per session (521 once invoked), scanned A, original, no licence file.

A guide to mobile game development, covering touch controls, battery use, performance, and app-store requirements. Mobile games need to work well on phones and tablets with limited power and varied hardware.

In plain words
What is it for?
Use it to plan touch input, reduce battery and performance problems, and prepare a mobile game for app-store release.
Why use it?
It focuses game planning on the constraints that matter when players use a mobile device.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to plan touch input, reduce battery and performance problems, and prepare a mobile game for app-store release.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/trinhhaox/ag-kit/mobile-games
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add trinhhaox/ag-kit --skill mobile-games
Clone the repo
git clone --depth 1 https://github.com/trinhhaox/ag-kit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-games

README.md
[![agentmods](https://agentmods.dev/badge/skills/trinhhaox/ag-kit/mobile-games.svg)](https://agentmods.dev/skills/trinhhaox/ag-kit/mobile-games)
Your own site
<a href="https://agentmods.dev/skills/trinhhaox/ag-kit/mobile-games"><img src="https://agentmods.dev/badge/skills/trinhhaox/ag-kit/mobile-games.svg" alt="Measured on agentmods" height="20"></a>
Per session 18 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 521 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00018 $0.00521
Opus 5 $0.00009 $0.00260
Sonnet 5 $0.00004 $0.00104
Haiku 4.5 $0.00002 $0.00052

Measured 7d ago against content hash 43db8fb50830, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

mobile-games scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/game-development/mobile-games/SKILL.md · 109 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 109 lines · 18 tokens per session scan A 43db8fb50830

Subscribe to this mod's changes

mobile-games is a skill published in the GitHub repository trinhhaox/ag-kit (1 stars, last pushed 1mo ago), with no licence file. It adds 18 tokens to every session and 521 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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