ttxttx1111/sts2-llm

GitHub Copilot player agent customization pack for Slay the Spire 2 via STS2MCP

41Stars on the repository
23Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

sts2-pilot-run

01

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Pilot or resume a live Slay the Spire 2 run through STS2 MCP. Use this for combat turns, rewards, routing, shops, rests, events, and other current-run decisions.

41 1mo ago A 47 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Prepare a Copilot CLI or agent session for live STS2 play by checking MCP access, explaining persistent setup, and verifying the runtime is ready before piloting starts.

41 1mo ago A 40 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Research Slay the Spire 2 strategy when run-state reasoning is not enough, then adapt the findings to the current deck, relics, HP, gold, and map.

41 1mo ago A 43 tokens original MIT

sts2-review-run

04

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Review a Slay the Spire 2 fight or run, extract reusable lessons, and update the durable lesson ledger and current playbook.

41 1mo ago A 33 tokens original MIT

interview

05

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Interview about a plan file to surface hidden assumptions, edge cases, and decisions before implementation. Use when you need to deeply discuss and refine a design plan.

41 1mo ago A 34 tokens original MIT

keep-alive

06

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Prevent computer sleep and continue working autonomously. Use when you need to step away but want work to continue.

41 1mo ago A 26 tokens original MIT

sts2-run-operator

07

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Operate the Slay the Spire 2 workspace by probing game state, issuing actions, and persisting lessons for future runs.

41 1mo ago A 31 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A guide for choosing the right command-line entry point in a Slay the Spire 2 agent repository. A CLI is a way to run software by typing commands in a terminal.

41 1mo ago A 31 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A troubleshooting guide for live game runs that uses player chat to find out what the player currently sees and believes. It helps separate a reasoning mistake from a wrong game state or an execution problem.

41 1mo ago A 34 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A guide to explaining the design history of a multi-agent Slay the Spire 2 project. A multi-agent system divides work among several cooperating software agents.

41 1mo ago A 31 tokens original MIT

player-self-review

11

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A self-review step for a player after a run, recording what they intended, noticed, missed, and were unsure about. A run is one completed attempt or session.

41 1mo ago A 31 tokens original MIT

recover-live-state

12

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A procedure for recovering the real state of an active Slay the Spire 2 game run from files in a repository. It checks the latest recorded game and runtime evidence instead of relying on chat history.

41 1mo ago A 27 tokens original MIT

review-latest-run

13

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A review process for examining the latest completed run of a game or simulation. It uses saved events and summaries to separate lasting lessons, tentative ideas, development gaps, and player comments.

41 1mo ago A 29 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A record-keeping procedure for changing agent skills. A skill is a set of instructions that guides how an agent handles a task.

41 1mo ago A 26 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: