ttxttx1111

23 mods across 1 repository, 41 stars between them.

player

01

ttxttx1111/sts2-llm

Agent

Directly pilot, review, and improve Slay the Spire 2 runs like a persistent human player.

41 1mo ago A 24 tokens original MIT

ttxttx1111/sts2-llm

Instructions file GitHub Copilot

Instructions for ttxttx1111/sts2-llm, covering copilot instructions for this repository, source of truth for customizations, runtime assumptions, authoring rules for this repo and gameplay-specific expectations.

41 1mo ago A 1,234 tokens original MIT

sts2-pilot-run

03

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Pilot or resume a live Slay the Spire 2 run through STS2 MCP. Use this for combat turns, rewards, routing, shops, rests, events, and other current-run decisions.

41 1mo ago A 47 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Prepare a Copilot CLI or agent session for live STS2 play by checking MCP access, explaining persistent setup, and verifying the runtime is ready before piloting starts.

41 1mo ago A 40 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Research Slay the Spire 2 strategy when run-state reasoning is not enough, then adapt the findings to the current deck, relics, HP, gold, and map.

41 1mo ago A 43 tokens original MIT

sts2-review-run

06

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Review a Slay the Spire 2 fight or run, extract reusable lessons, and update the durable lesson ledger and current playbook.

41 1mo ago A 33 tokens original MIT

architect

07

ttxttx1111/sts2-llm

Agent Claude Code

Design specialist for planning features and changes. Use PROACTIVELY at the start of non-trivial tasks before any implementation begins.

41 1mo ago A 28 tokens original MIT

implementer

08

ttxttx1111/sts2-llm

Agent Claude Code

Implementation specialist for coding approved designs. Use after architect plan is approved and interview is complete.

41 1mo ago A 21 tokens original MIT

refactor

09

ttxttx1111/sts2-llm

Agent Claude Code

Code simplification specialist. Use when verifier identifies complexity issues. Reduces complexity without changing behavior.

41 1mo ago A 22 tokens original MIT

verifier

10

ttxttx1111/sts2-llm

Agent Claude Code

Quality assurance reviewer. Use PROACTIVELY after implementation completes to review like a cranky maintainer before shipping.

41 1mo ago A 26 tokens original MIT

interview

11

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Interview about a plan file to surface hidden assumptions, edge cases, and decisions before implementation. Use when you need to deeply discuss and refine a design plan.

41 1mo ago A 34 tokens original MIT

keep-alive

12

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Prevent computer sleep and continue working autonomously. Use when you need to step away but want work to continue.

41 1mo ago A 26 tokens original MIT

sts2-run-operator

13

ttxttx1111/sts2-llm

Skill Claude CodeCodex

Operate the Slay the Spire 2 workspace by probing game state, issuing actions, and persisting lessons for future runs.

41 1mo ago A 31 tokens original MIT

ttxttx1111/sts2-llm

Instructions file GitHub Copilot

Instructions for ttxttx1111/sts2-llm, a project described as: GitHub Copilot player agent customization pack for Slay the Spire 2 via STS2MCP.

41 1mo ago A 151 tokens original MIT

ttxttx1111/sts2-llm

Instructions file GitHub Copilot

Instructions for ttxttx1111/sts2-llm, a project described as: GitHub Copilot player agent customization pack for Slay the Spire 2 via STS2MCP.

41 1mo ago A 194 tokens original MIT

ttxttx1111/sts2-llm

Instructions file GitHub Copilot

Repository instructions for creating and changing agent skills. They define where skill files and their change records belong.

41 1mo ago A 310 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A guide for choosing the right command-line entry point in a Slay the Spire 2 agent repository. A CLI is a way to run software by typing commands in a terminal.

41 1mo ago A 31 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A troubleshooting guide for live game runs that uses player chat to find out what the player currently sees and believes. It helps separate a reasoning mistake from a wrong game state or an execution problem.

41 1mo ago A 34 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A guide to explaining the design history of a multi-agent Slay the Spire 2 project. A multi-agent system divides work among several cooperating software agents.

41 1mo ago A 31 tokens original MIT

player-self-review

20

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A self-review step for a player after a run, recording what they intended, noticed, missed, and were unsure about. A run is one completed attempt or session.

41 1mo ago A 31 tokens original MIT

recover-live-state

21

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A procedure for recovering the real state of an active Slay the Spire 2 game run from files in a repository. It checks the latest recorded game and runtime evidence instead of relying on chat history.

41 1mo ago A 27 tokens original MIT

review-latest-run

22

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A review process for examining the latest completed run of a game or simulation. It uses saved events and summaries to separate lasting lessons, tentative ideas, development gaps, and player comments.

41 1mo ago A 29 tokens original MIT

ttxttx1111/sts2-llm

Skill Claude CodeCodex

A record-keeping procedure for changing agent skills. A skill is a set of instructions that guides how an agent handles a task.

41 1mo ago A 26 tokens original MIT