add-tests

add-tests is a skill for Claude Code, Codex from tykisgod/quick-question. It costs 23 tokens per session (1,160 once invoked), scanned A, original, MIT.

A guide for writing Unity tests in EditMode, PlayMode, or as focused regression checks.

In plain words
What is it for?
It is for authoring tests for Unity features, bugs, and specific assemblies, then handing them off for execution.
Why use it?
It helps add test coverage for a code change without confusing writing tests with running them.

Skill for Claude CodeCodex

Installs and runs on its own, but its text points at files inside its plugin — anything it tells you to read at a ${CLAUDE_PLUGIN_ROOT} path is only there once the plugin is installed. Installing the plugin gets both.

Part of the qq plugin — 27 skills, 4 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/tykisgod/quick-question/add-tests
Any agent
npx skills add tykisgod/quick-question --skill add-tests
Clone the repo
git clone --depth 1 https://github.com/tykisgod/quick-question

Made for: Claude Code, Codex.

Or install qq, the plugin that ships this one along with the rest of its 27 skills, 4 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for add-tests

README.md
[![agentmods](https://agentmods.dev/badge/skills/tykisgod/quick-question/add-tests.svg)](https://agentmods.dev/skills/tykisgod/quick-question/add-tests)
Your own site
<a href="https://agentmods.dev/skills/tykisgod/quick-question/add-tests"><img src="https://agentmods.dev/badge/skills/tykisgod/quick-question/add-tests.svg" alt="Measured on agentmods" height="20"></a>
Per session 23 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,160 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00023 $0.01160
Opus 5 $0.00012 $0.00580
Sonnet 5 $0.00005 $0.00232
Haiku 4.5 $0.00002 $0.00116

Measured 3d ago against content hash c04a4e01bcc8, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

add-tests scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/add-tests/SKILL.md · 115 lines

How it starts

The opening of the file, as written. The whole thing — 115 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Script path fallback: qq scripts are invoked as bare commands (e.g. unity-test.sh). If "command not found", use ${CLAUDE_PLUGIN_ROOT}/bin/<command> instead.

Respond in the user's preferred language (detect from their recent messages, or fall back to the language setting in CLAUDE.md).

Add or update Unity tests for the current change. This skill is for writing tests, not for running them. After authoring coverage, hand off to /qq:test.

Querying live scene/component state while authoring tests: if you need to inspect the current Unity scene to understand what to assert (component layouts, serialized values, runtime state), see shared/tykit-reference.md. Tools like unity_query, unity_object, get-field, call-method, get-array let you probe the live editor instead of guessing from source code.

Arguments: $ARGUMENTS

  • A file path, symbol, bug description, or plan step that needs coverage
  • editmode / edit: force EditMode coverage
  • playmode / play: force PlayMode coverage
  • regression: force the smallest regression-focused test
  • --assembly "Asm.Tests": prefer a specific test assembly
  • --auto: skip prompts and continue into /qq:test --auto after tests are written

0. Read qq project state first when available

If qq-project-state.py is available, read it before choosing scope:

qq-project-state.py --pretty

Use it for:

  • work_mode and policy_profile to understand expected verification pressure
  • changed_runtime_files to identify the code under test when the user did not specify a target
  • last_test_status to understand whether coverage is missing vs. failing

Rules:

  • Explicit user scope always wins
  • Prefer the smallest meaningful coverage for the current task
  • Do not turn this into a whole-project test rewrite

1. Determine the target

Pick scope in this order:

  1. Explicit user input (file path, bug description, plan step, or test type)
  2. A known failing bug / regression path from the current conversation
  3. The active implementation plan step and its done criteria
  4. Current uncommitted runtime changes
  5. Ask the user one concise question if the target is still ambiguous

Read the full file on GitHub · 115 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 115 lines · 23 tokens per session scan A c04a4e01bcc8

Subscribe to this mod's changes

add-tests is a skill published in the GitHub repository tykisgod/quick-question (11 stars, last pushed 9d ago), licensed MIT. It adds 23 tokens to every session and 1,160 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

obra/superpowers · 37 tokens

auto-perf-optimize

Run agent-driven VS Code performance or memory investigations. Use when asked to launch Code OSS, automate a VS Code scenario, run the Chat memory smoke runner, capture renderer heap snapshots, take workflow screenshots, compare run summaries, or drive a repeatable scenario before heap-snapshot analysis.

microsoft/vscode · 62 tokens

chat-perf

Run chat perf benchmarks and memory leak checks against the local dev build or any published VS Code version. Use when investigating chat rendering regressions, validating perf-sensitive changes to chat UI, or checking for memory leaks in the chat response pipeline.

microsoft/vscode · 51 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens