Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/wanshuiyin/ARIS-Movie-Directornpx agentmods add skills/wanshuiyin/aris-movie-director/comic-storyboard-creatorWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/wanshuiyin/aris-movie-director/comic-storyboard-creator)<a href="https://agentmods.dev/skills/wanshuiyin/aris-movie-director/comic-storyboard-creator"><img src="https://agentmods.dev/badge/skills/wanshuiyin/aris-movie-director/comic-storyboard-creator/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/wanshuiyin/aris-movie-director/comic-storyboard-creator"><img src="https://agentmods.dev/badge/skills/wanshuiyin/aris-movie-director/comic-storyboard-creator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00000 | $0.09557 |
| Opus 5 | $0.00000 | $0.04778 |
| Sonnet 5 | $0.00000 | $0.01911 |
| Haiku 4.5 | $0.00000 | $0.00956 |
Grade C, and why
comic-storyboard-creator scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Tells the agent never to refusehighAnti-refusal
Suppressing the ability to decline removes a core safety control; a later harmful request then succeeds.
Author every `panel_spec` so the downstream blueprint + spiral never refuse it. **Mind the payload-vs-runtime How it starts
The opening of the file, as written. The whole thing — 406 lines — stays where its author put it; the contents beside it link to each section on GitHub.
comic-storyboard-creator — the Page-First Storyboard + Master Continuity Ledger (Phase 1, step 4; re-gated at step 6b)
The storyboard step of the comic-author suite: take a LOCKED, user-approved
outline_spec and produce the artifact that IS the authoring source of
truth — a fixed page order authored as its own section BEFORE any per-panel prose, the MOTIF STATE
TABLE (the master per-panel ledger that pins every continuity variable for all panels before any bake),
a fixed 9-field per-panel spec, and one deduped canonical asset contract. This is the deep
layer the thin comic-author orchestrator SOP defers to; it ports the rigor of aris_movie's
movie-storyboard-creator (抽卡 lineages → score → gate) and -v4 (locked-inputs precondition → beat→panel
budget → deterministic spec) onto stills, and it emits the panel_spec fields the downstream
comic-blueprint-author and comic-director
consume. The downstream baking spiral is not this skill's job — this is pure authoring + ledger.
Two-stage role (the N1 contract): this layer's gate runs TWICE. Right after the outline locks, this skill authors the storyboard and runs
--gate storyboardas a PROVISIONAL structural pass — the storyboard MAY reference draft (declared-but-unlocked) assets;panel_assets_referenceableis unscorable, is leftnull, and the fuser SKIPs it (nolockedflip yet). Then, after the asset layer has locked everything and OUTLINE_FINAL_LOCK has re-confirmed the outline, the FINAL asset-resolution validation re-runs--gate storyboardwith all four dims scorable and flips the storyboard tolocked. The hard locked-asset barrier stays downstream, before blueprint authoring (comic-authorsteps 6a–7).
Cardinal lesson baked in as a gate, not prose: decompose beats→pages→panels and 抽卡 K orderings by feasibility, then fill ONE panel at a time — never batch-author-then-look. The MOTIF STATE TABLE is the concrete guard: it pre-commits a per-dimension-per-panel ground truth (mug heat / executor bounce / Tok|yo evidence / DDL spine / exact_parse / claim_delta) with machine-checkable global invariants (DDL monotonic never-rewind; bounce S02 = the film's ONLY MAX; REJECT↔ACCEPT mirror), so the audit reads intent off a table instead of inferring it.
locked+approved outline_spec ─▶ ① PRECONDITION (refuse if outline unlocked / unapproved; draft assets OK here)
▼
② DECOMPOSE beats → pages → panels (beat→panel budget arithmetic)
▼
③ 抽卡 K page/panel-ORDER lineages (Codex xhigh) → score(feasibility/fidelity/novelty) → keep
▼
④ PAGE ORDER FIRST (a fixed section, page-type + L/R world per page, BEFORE prose)
▼
⑤ MOTIF STATE TABLE (master ledger; monotonic DDL; bounce-uniqueness; mirror locks)
▼
⑥ PER-PANEL 9-FIELD SPEC (one unit at a time; DONE panels locked; baked-vs-gate contract)
▼
⑦ CONSOLIDATE ASSET_REQUESTS (one canonical owner per token; naming 铁律)
▼
⑧ EMIT storyboard_spec + motif_ledger + N panel_spec (+ continuity_constraint)
▼
⑨ GATE ×2: PROVISIONAL structural pass now → (assets lock + OUTLINE_FINAL_LOCK)
→ FINAL asset-resolution pass flips `locked`
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 406 lines · 0 tokens per session scan C 59d8edce66c3
comic-storyboard-creator is a skill published in the GitHub repository wanshuiyin/ARIS-Movie-Director (61 stars, last pushed 3d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 9,557 tokens. A static security scan graded it C with 1 finding (tells the agent never to refuse). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
creator-pipeline-supervisor
Orchestrate the entire AI film production — sequence the creative skills, manage shared project state, enforce continuity across character / location / costume / light / color / sound / edit, run QC, and produce the final delivery readiness report. Use when starting a new film project, recovering an existing one, or…
creator-character-designer
Design characters as integrated wholes — dramatic function, psychology, biography, visual identity, costume, props, casting profile, and FACS-coded expressions. Use when the user needs character development, character sheets, costume design, casting briefs, or AI-ready character references for an AI film project.
creator-final-cut-editor
Supervise the final assembly of AI-generated shots, audio, music, and graphics into a coherent finished film — rough cut, fine cut, final cut, AI-error triage, delivery formats. Use when AI material has been produced and needs to be assembled into a deliverable cut.
creator-prompt-engineer
Convert creative-department outputs (script, vision, cinematography, characters, sets, storyboards, shots) into producible, consistent AI image/video prompts — with tool-specific optimization, locked anchors, negative prompts, and safe alternatives. Default image tool priority for storyboard/character sheets is GPT…
creator-sound-music-designer
Design the film's sonic world — ambient atmosphere, foley, sound effects, silence as drama, score theme, character leitmotifs, scene-by-scene music plan, and AI sound/music prompts. Use when the user needs sound design, music vision, or AI audio prompts for an AI film.
creator-storyboard-artist
Translate scenes into storyboard panels — shot scales, angles, character blocking, movement direction, composition, and AI image/video prompts. Use when the user needs to visualize a scene panel by panel before production.