webjs-ready-for-dev

A planning workflow that turns tracked issues into complete implementation plans and marks them ready for development. A tracked issue is considered ready when a developer or coding agent can implement it without first discovering missing requirements.

In plain words
What is it for?
Use it with one or more issue numbers to verify the issue against the codebase, settle open decisions, rewrite the issue body, and move it to the Ready stage. It plans work but does not write code.
Why use it?
It removes unanswered design and technical questions before coding begins. This reduces back-and-forth and gives another agent enough context to complete the work independently.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/webjsdev/webjs/webjs-ready-for-dev
Any agent
npx skills add webjsdev/webjs --skill webjs-ready-for-dev
Clone the repo
git clone --depth 1 https://github.com/webjsdev/webjs

Made for: Claude Code, Codex.

Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,263 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00029 $0.04263
Opus 5 $0.00015 $0.02132
Sonnet 5 $0.00006 $0.00853
Haiku 4.5 $0.00003 $0.00426

Measured 2d ago against content hash 0efe03e7c491, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

webjs-ready-for-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/webjs-ready-for-dev/SKILL.md · 316 lines

How it starts

The opening of the file, as written. The whole thing — 316 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Get tracked issues ready for development

"Ready for development" is a definition of done for PLANNING, not for code. An issue is ready when a cold AI agent, with zero access to the conversation that produced it, can implement it end to end without a discovery phase and without asking a single question.

This skill takes a list of issue numbers and, for each one in parallel, spawns a fully autonomous background agent that verifies the issue against the current codebase, settles every open call, rewrites the issue body into a complete plan, and moves the card to Ready on the project board.

Nothing here writes code. The deliverable is the issue body.

Inputs

  • Issue numbers. Parse them from the prompt (#1253, 1253, "the low risk ones we listed"). If the user names a set from an earlier turn, use that set.
  • Nothing else is required. The skill is autonomous by design: it never asks the user to settle a design question, because settling those questions IS the work. Every call is decided from industry standard practice, the prior art in the sibling framework clones, and the repo's own conventions, and the plan records what settled it.

Steps

1. Read the board and the issue bodies

# The issue body and its comments, over REST.
gh api "repos/webjsdev/webjs/issues/<N>" --jq '.title, .body'
gh api "repos/webjsdev/webjs/issues/<N>/comments?per_page=100" --jq '.[].body'

Read the ISSUES, not the board. This skill is handed the issue numbers it is readying, so it needs their bodies, and a whole-board dump answers a question nobody asked at several hundred points of the GraphQL budget. When a card's Status or item id is genuinely needed, take it from the issue node (step 5), not from a dump. See .claude/gh-budget.md for the rule and the substitution table.

Most WebJs issues already carry a partial ## Implementation plan written when they were filed. That is a starting point, not a finished plan. The agent's job is to VERIFY it against the current code, complete every decision it left open, and expand it to step level.

Read the full file on GitHub · 316 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 316 lines · 29 tokens per session scan A 0efe03e7c491

Subscribe to this mod's changes

webjs-ready-for-dev is a skill published in the GitHub repository webjsdev/webjs (109 stars, last pushed 11d ago), licensed MIT. It adds 29 tokens to every session and 4,263 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories