jenkins-cocos-build

jenkins-cocos-build is a skill for Claude Code, Codex from wenext-limited/playbook-cocos. It costs 112 tokens per session (1,728 once invoked), scanned C, original, no licence file.

A skill that starts remote Jenkins builds for Cocos game projects after interpreting the requested job, app, branch, and debug mode, then asking for confirmation.

In plain words
What is it for?
Use it to trigger, package, or build Cocos games remotely through Jenkins, including builds for a chosen branch or app.
Why use it?
It removes the need to find and configure the Jenkins job manually for each game build.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to trigger, package, or build Cocos games remotely through Jenkins, including builds for a chosen branch or app.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wenext-limited/playbook-cocos/jenkins-cocos-build
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wenext-limited/playbook-cocos --skill jenkins-cocos-build
Clone the repo
git clone --depth 1 https://github.com/wenext-limited/playbook-cocos

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for jenkins-cocos-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/jenkins-cocos-build/github.svg)](https://agentmods.dev/skills/wenext-limited/playbook-cocos/jenkins-cocos-build)
Your own site
<a href="https://agentmods.dev/skills/wenext-limited/playbook-cocos/jenkins-cocos-build"><img src="https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/jenkins-cocos-build/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for jenkins-cocos-build

Your own site · 80×15
<a href="https://agentmods.dev/skills/wenext-limited/playbook-cocos/jenkins-cocos-build"><img src="https://agentmods.dev/badge/skills/wenext-limited/playbook-cocos/jenkins-cocos-build.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 112 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,728 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00112 $0.01728
Opus 5 $0.00056 $0.00864
Sonnet 5 $0.00022 $0.00346
Haiku 4.5 $0.00011 $0.00173

Measured 12d ago against content hash 9aa3454e4946, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade C, and why

jenkins-cocos-build scanned grade C with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Downloads and executes remote codehighSupply chain

curl | sh runs whatever the server returns today, which is not necessarily what it returned when this was reviewed.

curl -s "http://10.86.20.10/api/json?tree=jobs[name]" | python3 -c "

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -s "http://10.86.20.10/api/json?tree=jobs[name]" | python3 -c "
skills/jenkins-cocos-build/SKILL.md · 155 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 155 lines · 112 tokens per session scan C 9aa3454e4946

Subscribe to this mod's changes

jenkins-cocos-build is a skill published in the GitHub repository wenext-limited/playbook-cocos (2 stars, last pushed 12d ago), with no licence file. It adds 112 tokens to every session and 1,728 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it C with 2 findings (downloads and executes remote code, makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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