bpx-name

bpx-name is a skill for Claude Code from wilddogjp/openbpx. It costs 24 tokens per session (563 once invoked), scanned A, original, Apache-2.0.

A command set for inspecting and editing the NameMap in Unreal Engine asset files. The NameMap stores names used by the asset together with Unreal Engine-compatible hash values.

In plain words
What is it for?
Use it to list names, append a name, replace a name by index, or remove a tail entry when the safety checks allow it.
Why use it?
It avoids manually calculating or rewriting those hashes when names are added or changed, while exposing safety checks for removals.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is **PREREQUISITE:** Read [bpx-shared](../bpx-shared/SKILL.md)..

Part of the openbpx plugin — 26 skills shipped together

Good fit Use it to list names, append a name, replace a name by index, or remove a tail entry when the safety checks allow it.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/wilddogjp/openbpx
agentmods
npx agentmods add skills/wilddogjp/openbpx/bpx-name

Made for: Claude Code.

Or install openbpx, the plugin that ships this one along with the rest of its 26 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bpx-name

README.md
[![agentmods](https://agentmods.dev/badge/skills/wilddogjp/openbpx/bpx-name.svg)](https://agentmods.dev/skills/wilddogjp/openbpx/bpx-name)
Your own site
<a href="https://agentmods.dev/skills/wilddogjp/openbpx/bpx-name"><img src="https://agentmods.dev/badge/skills/wilddogjp/openbpx/bpx-name.svg" alt="Measured on agentmods" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 563 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.00563
Opus 5 $0.00012 $0.00282
Sonnet 5 $0.00005 $0.00113
Haiku 4.5 $0.00002 $0.00056

Measured 8d ago against content hash 613eed904818, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

bpx-name scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/openbpx/skills/bpx-name/SKILL.md · 47 lines

What it actually says

name

PREREQUISITE: Read bpx-shared.

Usage

bpx name list <file.uasset>
bpx name add <file.uasset> --value <name> [--non-case-hash <u16>] [--case-preserving-hash <u16>] [--dry-run] [--backup]
bpx name set <file.uasset> --index <n> --value <name> [--non-case-hash <u16>] [--case-preserving-hash <u16>] [--dry-run] [--backup]
bpx name remove <file.uasset> --index <n> [--dry-run] [--backup]

Behavior

  • list: lists NameMap entries and hashes.
  • add: appends a new NameMap entry.
  • set: rewrites one NameMap entry by index.
  • remove: removes tail NameMap entry only when safety checks pass.
  • add/set auto-compute UE5 hashes when hash flags are omitted.

[!CAUTION] This command includes write-capable operations. Confirm intent and run --dry-run first.

Command Matrix

Command Use when Notable defaults
list lists NameMap entries and hashes. Read-only path; safe for discovery.
add appends a new NameMap entry. Run --dry-run first and use --backup for real writes.
set rewrites one NameMap entry by index. Run --dry-run first and use --backup for real writes.
remove removes tail NameMap entry only when safety checks pass. Run --dry-run first and use --backup for real writes.

High-Signal Examples

bpx name list ./Sample.uasset
bpx name add ./Sample.uasset --value SampleName [--non-case-hash <u16>] [--case-preserving-hash <u16>] [--dry-run] [--backup]
bpx name set ./Sample.uasset --index 1 --value SampleName [--non-case-hash <u16>] [--case-preserving-hash <u16>] [--dry-run] [--backup]
bpx name remove ./Sample.uasset --index 1 [--dry-run] [--backup]
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 47 lines · 24 tokens per session scan A 613eed904818

Subscribe to this mod's changes

bpx-name is a skill published in the GitHub repository wilddogjp/openbpx (99 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 24 tokens to every session and 563 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.