Borrowing it
Nothing to install: this file belongs to WingedGuardian/skyrimvr-claude-toolkit. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/WingedGuardian/skyrimvr-claude-toolkit/master/.agents/skills/inspect-esp/SKILL.mdgit clone --depth 1 https://github.com/WingedGuardian/skyrimvr-claude-toolkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/wingedguardian/skyrimvr-claude-toolkit/inspect-esp)<a href="https://agentmods.dev/skills/wingedguardian/skyrimvr-claude-toolkit/inspect-esp"><img src="https://agentmods.dev/badge/skills/wingedguardian/skyrimvr-claude-toolkit/inspect-esp/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/wingedguardian/skyrimvr-claude-toolkit/inspect-esp"><img src="https://agentmods.dev/badge/skills/wingedguardian/skyrimvr-claude-toolkit/inspect-esp.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00019 | $0.00397 |
| Opus 5.5 | $0.00008 | $0.00159 |
| Sonnet 5.5 | $0.00004 | $0.00079 |
| Haiku 4.5 | $0.00002 | $0.00040 |
Grade A, and why
inspect-esp scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 26d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Inspect ESP Plugin
Inspect the plugin the user named ($ARGUMENTS in Claude Code) and provide a comprehensive summary.
Workflow
Option A: Spriggit (preferred — human-readable output)
- Serialize the ESP to YAML:
bash tools/spriggit-cli.sh serialize --InputPath "Data/<Plugin.esp>" --OutputPath "<scratch dir>" --GameRelease SkyrimSE --PackageName Spriggit.Yaml --PackageVersion "<the version spriggit --version prints>" - Read the generated YAML files to understand the record structure
- Summarize: record types, counts, editor IDs, masters, notable records
Option B: xeditlib (programmatic — for deeper analysis)
If node -e "require('xeditlib')" exits clean from the toolkit root, run:
node examples/inspect-esp.js "<Plugin.esp>"
Or write a targeted inspection script if the example doesn't cover what's needed.
Output Format
Provide a structured summary:
- File info: name, masters, record count, flags (ESM/ESL)
- Record type breakdown: count per signature (SPEL, MGEF, WEAP, etc.)
- Notable records: list editor IDs with brief descriptions
- Scripts: any VMAD-attached scripts and their properties
- Potential issues: casting type mismatches, missing ONAM, ESL FormID range violations
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 26d ago Changed · +1 lines 94533d5ca4e8
- 2mo ago First seen · 39 lines · 19 tokens per session scan A 0f724b309a85
inspect-esp is a skill published in the GitHub repository WingedGuardian/skyrimvr-claude-toolkit (21 stars, last pushed yesterday), licensed MIT. It adds 19 tokens to every session and 397 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
inspect-esp compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| inspect-espWingedGuardian/skyrimvr-claude-toolkit | Skill | 21 | yesterday | MIT | A | 19 | Claude Code |
| playtest-reportDonchitos/Claude-Code-Game-Studios | Skill | 36k | 19d ago | MIT | A | 20 | Claude Code |
| godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skills | Skill | 6.9k | 9d ago | Apache-2.0 | A | 95 | Claude Code |
| scenario-unreal-gameplayscenario-labs/skills | Skill | 3.2k | yesterday | MIT | A | 121 | Claude Code |
| motionOpenDCAI/GameFactory-3A | Skill | 1.0k | 8d ago | Apache-2.0 | A | 0 | Claude Code, Codex |
| unity-addressablesBesty0728/Unity-Skills | Skill | 1.9k | yesterday | MIT | A | 25 | Claude Code, Codex |
| unity-manual-componentBesty0728/Unity-Skills | Skill | 1.9k | yesterday | MIT | A | 36 | Claude Code, Codex |