catalog-design

catalog-design is a skill for Cursor from xsolla/xsolla-ai-kit. It costs 153 tokens per session (1,724 once invoked), scanned A, original, MIT.

A guide for configuring an Xsolla game catalog, the list of goods and prices players can buy.

In plain words
What is it for?
Use it to create virtual items, virtual currency, bundles, game-key packages, and item groups; set local prices and regional restrictions; build catalog and purchase flows; and confirm orders.
Why use it?
It organizes the sellable content and purchase rules needed to run a game store across currencies, countries, platforms, and regions.

Skill for Cursor

Written for Cursor: installed under .cursor/.

Part of the xsolla-ai-kit plugin — 8 skills, 1 MCP server shipped together

Good fit Use it to create virtual items, virtual currency, bundles, game-key packages, and item groups; set local prices and regional restrictions; build catalog and purchase flows; and confirm orders.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/xsolla/xsolla-ai-kit/catalog-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add xsolla/xsolla-ai-kit --skill catalog-design
Clone the repo
git clone --depth 1 https://github.com/xsolla/xsolla-ai-kit

Made for: Cursor.

Or install xsolla-ai-kit, the plugin that ships this one along with the rest of its 8 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for catalog-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/xsolla/xsolla-ai-kit/catalog-design/github.svg)](https://agentmods.dev/skills/xsolla/xsolla-ai-kit/catalog-design)
Your own site
<a href="https://agentmods.dev/skills/xsolla/xsolla-ai-kit/catalog-design"><img src="https://agentmods.dev/badge/skills/xsolla/xsolla-ai-kit/catalog-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for catalog-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/xsolla/xsolla-ai-kit/catalog-design"><img src="https://agentmods.dev/badge/skills/xsolla/xsolla-ai-kit/catalog-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 153 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,724 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00153 $0.01724
Opus 5 $0.00077 $0.00862
Sonnet 5 $0.00031 $0.00345
Haiku 4.5 $0.00015 $0.00172

Measured 9d ago against content hash 9d107ef642d4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

catalog-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor/skills/catalog-design/SKILL.md · 131 lines

How it starts

The opening of the file, as written. The whole thing — 131 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Status

This skill is a draft authored by the catalog SME (@p.sanachev, Tech Lead, IGS-Left).

Detailed material lives in references/:

When to use

Use this skill when the developer wants to:

  • Create virtual items, virtual currency, VC packages, bundles, or item groups
  • Sell a game or DLC via game keys (Steam, Epic, PlayStation, DRM-free, …)
  • Set local prices per country or restrict sales by region
  • Build the store catalog UI on the client (game or website)
  • Implement purchase: fast purchase by SKU, cart, purchase for VC, free items
  • Confirm purchases: webhooks on the server or order tracking on the client

Out of scope: player inventory, server-side cart, refund handling, payment UI configuration (→ headless-checkout-integration), webhook handler code (→ webhooks-impl).

Prerequisites

export XSOLLA_MERCHANT_ID=<your merchant ID>
export XSOLLA_PROJECT_ID=<your project ID>
export XSOLLA_PROJECT_API_KEY=<your API key>
  • An Xsolla project (run merchant-setup first — it sets up these variables).
  • Xsolla MCP (strongly recommended). Connect the official Xsolla MCP server (https://developers.xsolla.com/get-started/ai-assistants/). Before calling any Admin API, verify the current request schema with the search_xsolla_sources tool — this skill links the right operations, but field-level schemas must come from live docs, not from this file. If the MCP is unavailable, fetch the linked developers.xsolla.com pages.

Steps

  1. Choose the archetype and set up the catalog (Admin API). Ask which of the two the game needs (or both): in-game items (typical mobile/F2P) — groups → virtual currency → virtual items → VC packages → bundles, see references/items.md; or game sales via keys — a key package per platform → upload keys, see references/game-keys.md. Admin calls use basic auth (XSOLLA_MERCHANT_ID:XSOLLA_PROJECT_API_KEY); verify each request body via the Xsolla MCP first.

Read the full file on GitHub · 131 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 131 lines · 153 tokens per session scan A 9d107ef642d4

Subscribe to this mod's changes

catalog-design is a skill published in the GitHub repository xsolla/xsolla-ai-kit (3 stars, last pushed today), licensed MIT. It adds 153 tokens to every session and 1,724 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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