codd-evolve

A change workflow for an existing CoDD project, where requirements, design documents, terminology, source code, and tests are kept aligned after a functional request.

In plain words
What is it for?
Use it to describe changes such as adding logout, changing a data model, changing navigation, or removing a workflow step in natural language, then update the affected project artifacts together.
Why use it?
It removes the need to decide which related project files must change when requirements change. It is intended for feature changes, not bug fixes or new projects.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/yohey-w/codd-dev/codd-evolve
Any agent
npx skills add yohey-w/codd-dev --skill codd-evolve
Clone the repo
git clone --depth 1 https://github.com/yohey-w/codd-dev

Made for: Claude Code, Codex.

Per session 86 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,106 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00086 $0.05106
Opus 5 $0.00043 $0.02553
Sonnet 5 $0.00017 $0.01021
Haiku 4.5 $0.00009 $0.00511

Measured 2d ago against content hash 28a823acaaed, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

codd-evolve scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/codd-evolve/SKILL.md · 339 lines

How it starts

The opening of the file, as written. The whole thing — 339 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CoDD Evolve — Conversational Brownfield Evolution

Take a Lord-style natural-language change request and automatically determine which design docs, lexicon entries, source files, and tests must move together to preserve CoDD coherence. The user expresses intent; this skill figures out scope.

When to Use

  • The user describes a functional change to an existing system, not a bug
  • Examples of trigger phrases:
    • "Add a logout button to the admin nav"
    • "Change course management — courses should be a shared master with separate delivery targets"
    • "Restructure the learner list to drill down: facility → learner → course → progress"
    • "Remove the daily log append step from the karo completion flow"
    • "受講者管理を施設フィルター起点に変更"
  • The user does NOT want to think about which design docs, lexicon entries, or source files to touch
  • The project is already CoDD-initialized (has codd/codd.yaml and at least the design doc layout)

Do NOT use this for:

  • Greenfield generation from scratch — use /codd-init then /codd-generate
  • Pure bug fix where requirements and design are correct — use codd fix or codd fix [PHENOMENON]
  • Reverse-engineering an undocumented codebase — use codd extract (or /codd-restore)
  • Single-doc impact analysis only — use /codd-impact
  • Code-only refactoring with no behavioral change — use codd propagate

What This Does — Role Separation

This skill makes a single contract explicit:

Layer Who decides What
Intent User "I want X" in natural language
Strategic constraints User North star, hard prohibitions, breaking-change tolerance
Impact scoping This skill Which design docs, lexicon, source files, tests are affected
Doc updates This skill + CoDD Update requirements + every affected design doc in coherent order
Lexicon updates This skill Detect new terms, ask user before adding, then update lexicon
Implementation CoDD CLI codd implement from updated design
Verification CoDD CLI codd verify — must reach red 0
Coherence finalization CoDD CLI codd propagate for cross-doc consistency
Failure judgment You (orchestrator) Decide retry vs ask user vs abort
Final approval User Review the PR / diff post-hoc

Read the full file on GitHub · 339 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 339 lines · 86 tokens per session scan A 28a823acaaed

Subscribe to this mod's changes

codd-evolve is a skill published in the GitHub repository yohey-w/codd-dev (114 stars, last pushed 21d ago), licensed MIT. It adds 86 tokens to every session and 5,106 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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