variant-generate

variant-generate is a skill for Claude Code, Codex from YuqingNicole/variant-design-skill. It costs 133 tokens per session (5,303 once invoked), scanned A, original, MIT.

A design command that creates three deliberately different versions of a user interface from one prompt, changing elements such as layout, colors, type, and motion.

In plain words
What is it for?
Use it to generate, vary, remix, critique, or polish page designs and to create alternatives that follow an existing design system when one is confirmed.
Why use it?
It makes it easier to compare different visual directions before choosing one to develop further.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to generate, vary, remix, critique, or polish page designs and to create alternatives that follow an existing design system when one is confirmed.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/yuqingnicole/variant-design-skill/variant-generate
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add YuqingNicole/variant-design-skill --skill variant-generate
Clone the repo
git clone --depth 1 https://github.com/YuqingNicole/variant-design-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for variant-generate

README.md
[![agentmods](https://agentmods.dev/badge/skills/yuqingnicole/variant-design-skill/variant-generate/github.svg)](https://agentmods.dev/skills/yuqingnicole/variant-design-skill/variant-generate)
Your own site
<a href="https://agentmods.dev/skills/yuqingnicole/variant-design-skill/variant-generate"><img src="https://agentmods.dev/badge/skills/yuqingnicole/variant-design-skill/variant-generate/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for variant-generate

Your own site · 80×15
<a href="https://agentmods.dev/skills/yuqingnicole/variant-design-skill/variant-generate"><img src="https://agentmods.dev/badge/skills/yuqingnicole/variant-design-skill/variant-generate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 133 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,303 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 10
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00133 $0.05303
Opus 5 $0.00067 $0.02652
Sonnet 5 $0.00027 $0.01061
Haiku 4.5 $0.00013 $0.00530

Measured 10d ago against content hash 04fb6671457f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

variant-generate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/variant-generate/SKILL.md · 402 lines

How it starts

The opening of the file, as written. The whole thing — 402 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Before generating code, load skills/shared/code-output.md for framework detection and output conventions.

Core Workflow

0. Load Persisted Context (Every Session)

Before parsing the prompt, run the context check from "Project Context Initialization → Session Start". If a .variant-context.json exists, apply its values as soft constraints on all generation steps: palette selection, font choices, direction, and framework output format. The user can override any field by stating a preference explicitly.

1. Parse → Detect → Load

Check designSystem.confirmed in context first:

If designSystem.confirmed: true:

  • Read variant-output/design-system.css — load all token values
  • Print: ✦ DS locked: [palette] · [fonts] · variations differ in layout only
  • Skip palette/font selection — tokens are fixed
  • Load scenario reference for layout and interaction patterns only

If no confirmed DS:

  • Standard flow: identify scenario, load domain reference file + relevant design system references, pick 3 starter prompts and palettes

2. Generate 3 Distinct Variations

If DS confirmed: Each variation = a different structural arrangement. Visual language (colors, fonts, components) does not change between A, B, C. Variations differ in:

  • Grid and layout pattern
  • Information hierarchy (what leads, what's secondary)
  • Density and spacing rhythm (using only DS spacing tokens)
  • Which components are focal vs. supporting

If no DS confirmed: Each variation = a different studio's interpretation. Never two in the same direction.

Universal aesthetic directions:

Direction Feel Signature
Minimal / Editorial Type-driven, generous space One strong font, minimal color
Bold / Expressive High contrast, graphic Dominant color block
Dark / Premium Moody, atmospheric Deep bg, elevated surfaces (not shadows)
Warm / Human Rounded, approachable Soft palette, organic forms
Data / Technical Dense, systematic Grid, monospace, tight
Neo-brutalist Raw, unconventional Bold outlines, broken grid
Luxury / Silence Maximum negative space One image, sparse text

Read the full file on GitHub · 402 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 402 lines · 0 tokens per session scan A 04fb6671457f

Subscribe to this mod's changes

variant-generate is a skill published in the GitHub repository YuqingNicole/variant-design-skill (46 stars, last pushed 27d ago), licensed MIT. It adds 133 tokens to every session and 5,303 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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