game-hub

game-hub is a skill for Claude Code, Codex from zhinjs/zhin. It costs 24 tokens per session (143 once invoked), scanned A, original, MIT.

A game-lobby helper that lists available mini-games and explains how to start or quit them. It also shows each game's aliases, player limits, description, and start command.

In plain words
What is it for?
Use it to browse the game catalog, find a game's player range, or get the commands for starting and leaving a game.
Why use it?
It gives players one place to discover the currently loaded games and learn how to use them.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to browse the game catalog, find a game's player range, or get the commands for starting and leaving a game.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/zhinjs/zhin/game-hub
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zhinjs/zhin --skill game-hub
Clone the repo
git clone --depth 1 https://github.com/zhinjs/zhin

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for game-hub

README.md
[![agentmods](https://agentmods.dev/badge/skills/zhinjs/zhin/game-hub/github.svg)](https://agentmods.dev/skills/zhinjs/zhin/game-hub)
Your own site
<a href="https://agentmods.dev/skills/zhinjs/zhin/game-hub"><img src="https://agentmods.dev/badge/skills/zhinjs/zhin/game-hub/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for game-hub

Your own site · 80×15
<a href="https://agentmods.dev/skills/zhinjs/zhin/game-hub"><img src="https://agentmods.dev/badge/skills/zhinjs/zhin/game-hub.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 143 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.00143
Opus 5.5 $0.00010 $0.00057
Sonnet 5.5 $0.00005 $0.00029
Haiku 4.5 $0.00002 $0.00014

Measured yesterday against content hash 21bb57531177, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

game-hub scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 1 executable file (tools/game_catalog/index.ts), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/games/hub/skills/game-hub/SKILL.md · 21 lines

What it actually says

game-hub

当用户询问有哪些小游戏可玩、如何开始或退出小游戏、或者查看游戏大厅说明时激活。使用 game_catalog 工具获取当前已加载的小游戏列表、别名、人数范围、简介与开局指令。

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 21 lines · 24 tokens per session scan A 21bb57531177

Subscribe to this mod's changes

game-hub is a skill published in the GitHub repository zhinjs/zhin (137 stars, last pushed yesterday), licensed MIT. It adds 24 tokens to every session and 143 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-06.

Related

game-hub compared with skills from other repositories

game-hub next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
game-hubzhinjs/zhinSkill137yesterdayMITA24Claude Code, Codex
develop-web-gamenetease-youdao/LobsterAISkill6.2kyesterdayMITA64Codex
game-craftalfredxw/denovaSkill986yesterdayApache-2.0A92Claude Code, Codex
avalon-8-10pnexus-research-lab/nexusSkill1602d agoApache-2.0A34Claude Code, Codex
sts2-mcp-playerCharTyr/STS2-AgentSkill3562d agononeA112Codex
pilot-service-agents-entertainmentTeoSlayer/pilot-skillsSkill91mo agoAGPL-3.0A103Claude Code
turing-test-gameBortor/turing-test-gameSkill02mo agoMITA23Claude Code, Codex