Audit and sync agent brain — read all rules from disk, reconcile skills/catalogs/routing. Triggers on refresh agent brain, refresh all rules, audit rules, or after steering promotion. Read-only audit script; agent writes doc updates.
One-prompt agent autoresearch loop for StepCOVNet: goal + time budget → orient, hypothesize, run, log, repeat until success or deadline. Use when the user says "run autoresearch", gives a research goal with a budget, or names a profile (e.g. ar-tide-overfit). Not for unattended Python planners (--hours / lattice).
Answers what to do now, what's next, where are we, project status, or orientation. When the user then says do it, go ahead, or start, execute the If you say do it steps from the last whats-next answer. Runs projectstatus.py and reads EXPERIMENTLOG § Current phase.
Animate isometric props — vehicles that turn and travel, working machinery like cranes, and multi-stage cutscenes such as a voyage between cities. Covers why sprite rotation is forbidden and what to do instead, pose-driven rigid assemblies, curved paths and headings, cutscene sequencing across a world swap, object…
Design and bake isometric props for the city — landmarks (harbour, airport, capitol), vehicles (ships, aircraft, cranes), buildings and quayside furniture. Covers the projection contract, texture anchoring and canvas sizing, which faces to plate, depth-ordering the masses of one prop, curved surfaces (cylinders…
Comprehensive MCP server development guide covering FastMCP 2.14.3 features, Anthropic standards, ecosystem integration, and production deployment across all agentic IDEs.
Run after a Captain of Industry game update. Compares game version, runs reflection diagnostics, guides manual in-game testing, analyzes logs, and prompts for version bump + release if needed.
Run when code changes are ready to release. Handles pre-flight checks, version bump, AI-drafted What's New bullets (reviewed in-session), changelog.txt update, packaging, and COI Hub upload reminder.
Mini retrospective on the current session — what skills were used, what friction showed up, and what edits to the skill files would prevent that friction next time. Use when the user says "skill-retro", "retro on this session", "what should we change about the skills", or invokes /skill-retro. No arguments — scopes to…
Instructions for using an MCP server to play a Turing Test Game, where a player judges whether a chat partner is human or AI. The server handles login, game events, messages, state, guesses, and leaving a match.