astral3d

astral3d is a skill for Claude Code, Codex from znlgis/opengis-skills. It costs 118 tokens per session (4,676 once invoked), scanned A, original, MIT.

A framework for building industrial 3D applications that display and edit large technical models. It supports web-based scenes containing models, materials, lighting, cameras, animations, and interactive objects.

In plain words
What is it for?
Use it to build 3D viewers and editors for industrial models, with functions such as object selection, measurements, markup, live data updates, animations, and scene export.
Why use it?
It provides a shared structure for loading and interacting with complex 3D scenes instead of assembling every viewer feature separately. Available features can differ between its open-source and commercial versions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build 3D viewers and editors for industrial models, with functions such as object selection, measurements, markup, live data updates, animations, and scene export.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/znlgis/opengis-skills/astral3d
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add znlgis/opengis-skills --skill astral3d
Clone the repo
git clone --depth 1 https://github.com/znlgis/opengis-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for astral3d

README.md
[![agentmods](https://agentmods.dev/badge/skills/znlgis/opengis-skills/astral3d/github.svg)](https://agentmods.dev/skills/znlgis/opengis-skills/astral3d)
Your own site
<a href="https://agentmods.dev/skills/znlgis/opengis-skills/astral3d"><img src="https://agentmods.dev/badge/skills/znlgis/opengis-skills/astral3d/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for astral3d

Your own site · 80×15
<a href="https://agentmods.dev/skills/znlgis/opengis-skills/astral3d"><img src="https://agentmods.dev/badge/skills/znlgis/opengis-skills/astral3d.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 118 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,676 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00118 $0.04676
Opus 5.5 $0.00047 $0.01870
Sonnet 5.5 $0.00024 $0.00935
Haiku 4.5 $0.00012 $0.00468

Measured today against content hash b9bceefe1f40, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

astral3d scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

cad/astral3d/SKILL.md · 311 lines

How it starts

The opening of the file, as written. The whole thing — 311 lines — stays where its author put it; the contents beside it link to each section on GitHub.

项目地址: https://github.com/mlt131220/Astral3D(Gitee 镜像 https://gitee.com/mlt131220/Astral3D)

官方文档: http://editor-doc.astraljs.com/

在线编辑器: https://editor.astraljs.com/

许可证: Apache-2.0(README 声明个人学习与二次开发免费、商业使用需授权,以仓库为准)

包管理器: pnpm workspace(packageManager: [email protected]);npm 包 astral3d 1.0.0 因保留 catalog: 依赖不能直接 npm install(截至 2026-10)

版本: SDK/编辑器 1.0.0(GitHub Release 1.0.0),npm 包 astral3d 同为 1.0.0

中文教程(12 章): https://znlgis.github.io/cad/Astral3D/

概述

Astral3D 是杭州星孪数字科技团队开源的「Web 3D 编辑器 + 三维引擎」一体化项目,仓库是 pnpm monorepo:packages/editor 是 Vue 3 + Naive UI 的可视化编辑器,packages/sdk(工作区包名 @astral3d/engine)抽出渲染、加载、特效、脚本等运行时能力,packages/docs 是文档站。定位面向数字孪生与工程可视化:30+ 模型格式、BIM(RVT/IFC)轻量化展示、CAD 图纸(DWG/DXF)解析预览、场景分包存储与按需加载、关键帧动画编辑器、插件系统、脚本运行时、粒子与天气系统。

能力 实现依赖(取自仓库 catalog 与 package.json)
3D 渲染 three 0.176.0(WebGL),three-gpu-pathtracer、three-mesh-bvh、three-viewport-gizmo
前端框架 vue ^3.5.22 + naive-ui ^2.43.1 + unocss + pinia ^2.1.4 + vue-i18n
构建 vite ^6.2.5、typescript ^5.4.5、@vitejs/plugin-vue ^6
相机控制 camera-controls ^2.9.0(配合 three 的 TransformControls)
事件 signals ^1.0.0(Viewer 的 registerSignal 模块)
BIM web-ifc-three ^0.0.126(IFC 解析,含 IFCWorker.js)
CAD 内置 DxfParser / DxfViewer
瓦片/倾斜摄影 3d-tiles-renderer(TilesManage 模块)
粒子 three-nebula(以 Particle 命名空间导出)
序列化 localforage、jszip、pako(场景分包与离线包)

开源版 / 商业版 / 企业版功能差异较大;本 SKILL 只覆盖开源仓库源码与已发布类型声明能够核对的用法。


环境准备

前置要求

  • Node.js ≥ 23.0.0(根 package.json 的 engines 声明)
  • pnpm(packageManager: [email protected])
  • 支持 WebGL2 的现代浏览器;编辑器是纯前端工程,本地跑通不依赖后端

源码克隆与运行(推荐路径)

git clone https://github.com/mlt131220/Astral3D.git
cd Astral3D
pnpm install

# 1) 先构建 SDK:编辑器依赖工作区包 @astral3d/engine 的产物
pnpm run sdk:build

# 2) 启动编辑器开发服务器
pnpm run editor:dev

其它构建目标

pnpm run editor:build      # = sdk:build + editor build,产出静态站点
pnpm run editor:preview    # 预览生产构建
pnpm run editor:tsc        # 编辑器类型检查
pnpm run docs:dev          # 本地文档站
pnpm run examples:dev      # 示例工程

Read the full file on GitHub · 311 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed · +6 lines · +28 tokens per session b9bceefe1f40
  2. 12d ago Changed 3c750f3bdfed
  3. 13d ago Changed · +49 lines · +45 tokens per session aabf2d8b5271
  4. 1mo ago Changed 36df63404d9a
  5. 1mo ago Changed 9fa2a321dd3b
  6. 1mo ago Changed 6006537b8d34
  7. 1mo ago Changed 2887c8cc3dea
  8. 1mo ago First seen · 256 lines · 45 tokens per session scan A 4eb9554c7246

Subscribe to this mod's changes

astral3d is a skill published in the GitHub repository znlgis/opengis-skills (75 stars, last pushed today), licensed MIT. It adds 118 tokens to every session and 4,676 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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