Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add znlgis/opengis-skills --skill astral3dgit clone --depth 1 https://github.com/znlgis/opengis-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/znlgis/opengis-skills/astral3d)<a href="https://agentmods.dev/skills/znlgis/opengis-skills/astral3d"><img src="https://agentmods.dev/badge/skills/znlgis/opengis-skills/astral3d/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/znlgis/opengis-skills/astral3d"><img src="https://agentmods.dev/badge/skills/znlgis/opengis-skills/astral3d.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00118 | $0.04676 |
| Opus 5.5 | $0.00047 | $0.01870 |
| Sonnet 5.5 | $0.00024 | $0.00935 |
| Haiku 4.5 | $0.00012 | $0.00468 |
Grade A, and why
astral3d scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 311 lines — stays where its author put it; the contents beside it link to each section on GitHub.
项目地址: https://github.com/mlt131220/Astral3D(Gitee 镜像 https://gitee.com/mlt131220/Astral3D)
官方文档: http://editor-doc.astraljs.com/
在线编辑器: https://editor.astraljs.com/
许可证: Apache-2.0(README 声明个人学习与二次开发免费、商业使用需授权,以仓库为准)
包管理器: pnpm workspace(
packageManager: [email protected]);npm 包astral3d1.0.0 因保留catalog:依赖不能直接npm install(截至 2026-10)版本: SDK/编辑器
1.0.0(GitHub Release1.0.0),npm 包astral3d同为1.0.0中文教程(12 章): https://znlgis.github.io/cad/Astral3D/
概述
Astral3D 是杭州星孪数字科技团队开源的「Web 3D 编辑器 + 三维引擎」一体化项目,仓库是 pnpm monorepo:packages/editor 是 Vue 3 + Naive UI 的可视化编辑器,packages/sdk(工作区包名 @astral3d/engine)抽出渲染、加载、特效、脚本等运行时能力,packages/docs 是文档站。定位面向数字孪生与工程可视化:30+ 模型格式、BIM(RVT/IFC)轻量化展示、CAD 图纸(DWG/DXF)解析预览、场景分包存储与按需加载、关键帧动画编辑器、插件系统、脚本运行时、粒子与天气系统。
| 能力 | 实现依赖(取自仓库 catalog 与 package.json) |
|---|---|
| 3D 渲染 | three 0.176.0(WebGL),three-gpu-pathtracer、three-mesh-bvh、three-viewport-gizmo |
| 前端框架 | vue ^3.5.22 + naive-ui ^2.43.1 + unocss + pinia ^2.1.4 + vue-i18n |
| 构建 | vite ^6.2.5、typescript ^5.4.5、@vitejs/plugin-vue ^6 |
| 相机控制 | camera-controls ^2.9.0(配合 three 的 TransformControls) |
| 事件 | signals ^1.0.0(Viewer 的 registerSignal 模块) |
| BIM | web-ifc-three ^0.0.126(IFC 解析,含 IFCWorker.js) |
| CAD | 内置 DxfParser / DxfViewer |
| 瓦片/倾斜摄影 | 3d-tiles-renderer(TilesManage 模块) |
| 粒子 | three-nebula(以 Particle 命名空间导出) |
| 序列化 | localforage、jszip、pako(场景分包与离线包) |
开源版 / 商业版 / 企业版功能差异较大;本 SKILL 只覆盖开源仓库源码与已发布类型声明能够核对的用法。
环境准备
前置要求
- Node.js ≥ 23.0.0(根
package.json的engines声明) - pnpm(
packageManager: [email protected]) - 支持 WebGL2 的现代浏览器;编辑器是纯前端工程,本地跑通不依赖后端
源码克隆与运行(推荐路径)
git clone https://github.com/mlt131220/Astral3D.git
cd Astral3D
pnpm install
# 1) 先构建 SDK:编辑器依赖工作区包 @astral3d/engine 的产物
pnpm run sdk:build
# 2) 启动编辑器开发服务器
pnpm run editor:dev
其它构建目标
pnpm run editor:build # = sdk:build + editor build,产出静态站点
pnpm run editor:preview # 预览生产构建
pnpm run editor:tsc # 编辑器类型检查
pnpm run docs:dev # 本地文档站
pnpm run examples:dev # 示例工程
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- today Changed · +6 lines · +28 tokens per session b9bceefe1f40
- 12d ago Changed 3c750f3bdfed
- 13d ago Changed · +49 lines · +45 tokens per session aabf2d8b5271
- 1mo ago Changed 36df63404d9a
- 1mo ago Changed 9fa2a321dd3b
- 1mo ago Changed 6006537b8d34
- 1mo ago Changed 2887c8cc3dea
- 1mo ago First seen · 256 lines · 45 tokens per session scan A 4eb9554c7246
astral3d is a skill published in the GitHub repository znlgis/opengis-skills (75 stars, last pushed today), licensed MIT. It adds 118 tokens to every session and 4,676 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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