zoom-video-sdk-unity

A guide for connecting Unity applications to Zoom Video SDK, which provides video-session features inside a Unity project.

In plain words
What is it for?
It is for building Unity video-session apps, handling session lifecycle events, connecting wrapper APIs to Unity UI, checking compatibility, and diagnosing common integration problems.
Why use it?
It helps developers map Unity scenes and interface state to video SDK events and gives them a defined process for setup, version checks, and troubleshooting.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/zoom/zoom-plugin/unity
Any agent
npx skills add zoom/zoom-plugin --skill unity
Clone the repo
git clone --depth 1 https://github.com/zoom/zoom-plugin

Made for: Claude Code, Codex.

Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 343 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00035 $0.00343
Opus 5 $0.00017 $0.00171
Sonnet 5 $0.00007 $0.00069
Haiku 4.5 $0.00003 $0.00034

Measured 2d ago against content hash e6e038bd4d05, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

zoom-video-sdk-unity scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to zoom-video-sdk-unity — 3 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/video-sdk/unity/SKILL.md · 40 lines

What it actually says

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 40 lines · 35 tokens per session scan A e6e038bd4d05

Subscribe to this mod's changes

zoom-video-sdk-unity is a skill published in the GitHub repository zoom/zoom-plugin (7 stars, last pushed 25d ago), licensed MIT. It adds 35 tokens to every session and 343 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to zoom-video-sdk-unity, differing in 3 lines, and is treated as a copy.

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