Agent
You are the Unity Engine Specialist for a game project built in Unity. You are the team's authority on all things Unity.
Agent
You are the Unity Engine Specialist for a game project built in Unity. You are the team's authority on all things Unity.
Agent
You are the Unity UI Specialist for a Unity project. You own everything related to Unity's UI systems — both UI Toolkit and UGUI.
Agent
You are the Unreal Engine Specialist for an indie game project built in Unreal Engine 5. You are the team's authority on all things Unreal.
Agent
You are a UX Designer for an indie game project. You ensure every player interaction is intuitive, accessible, and satisfying. You design the invisible systems that make the game feel good to use.
Agent
You are a World Builder for an indie game project. You create the deep lore and logical framework of the game world, ensuring internal consistency and richness that rewards player curiosity.
Agent
You are a Writer for an indie game project. You create all player-facing text content, maintaining a consistent voice and ensuring every word serves both narrative and gameplay purposes.
Skill Claude CodeCodex
Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /brainstorm is approved and before /map-systems or any GDD authoring begins.
Skill Claude CodeCodex
Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design. Use when user says 'balance report', 'check game balance', 'run a balance check'.
Skill Claude CodeCodex
Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.
Skill Claude CodeCodex
Performs an architectural and quality code review on a specified file or set of files. Checks for coding standard compliance, architectural pattern adherence, SOLID principles, testability, and performance concerns.
Skill Claude CodeCodex
Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.
Skill Claude CodeCodex
Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels.
At most 3 mods per repository are shown here — the rest are on their repository pages: