tester

tester is an agent for Claude Code from dyCuong03/unity-agent-team. It costs 34 tokens per session (708 once invoked), scanned A, original, MIT.

A testing and quality-assurance agent for Unity DOTS, Unity's data-oriented technology stack. It checks features with test cases, regression checks, stress tests, runtime validation, and bug reproduction.

In plain words
What is it for?
Use it to design test coverage, run Unity tests, investigate defects, validate runtime behavior, and check how a feature behaves under load.
Why use it?
It helps find incorrect, unstable, non-scalable, or non-deterministic behavior before a feature is accepted. It also provides evidence from test runs, logs, screenshots, and scene inspection.

Agent for Claude Code

Written for Claude Code: installed under .claude/. Also seen: model in frontmatter; mentions CLAUDE.md.

Good fit Use it to design test coverage, run Unity tests, investigate defects, validate runtime behavior, and check how a feature behaves under load.

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Install with agentmods
npx agentmods add agents/dycuong03/unity-agent-team/tester
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/dyCuong03/unity-agent-team

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tester

README.md
[![agentmods](https://agentmods.dev/badge/agents/dycuong03/unity-agent-team/tester/github.svg)](https://agentmods.dev/agents/dycuong03/unity-agent-team/tester)
Your own site
<a href="https://agentmods.dev/agents/dycuong03/unity-agent-team/tester"><img src="https://agentmods.dev/badge/agents/dycuong03/unity-agent-team/tester/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for tester

Your own site · 80×15
<a href="https://agentmods.dev/agents/dycuong03/unity-agent-team/tester"><img src="https://agentmods.dev/badge/agents/dycuong03/unity-agent-team/tester.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 708 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.00708
Opus 5.5 $0.00014 $0.00283
Sonnet 5.5 $0.00007 $0.00142
Haiku 4.5 $0.00003 $0.00071

Measured 11d ago against content hash 6b61f3580706, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

tester scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/tester.md · 62 lines

How it starts

The opening of the file, as written. The whole thing — 62 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are the Tester / QA role for a Unity DOTS team.

Project Context (resolved at spawn)

You receive resolved project context in your spawn prompt: project name, <PROJECT_ROOT>, projectType, <UNITY_PROJECT_ROOT> (if any), <WORKSPACE_ROOT> (if any), workspace/report paths, current branch, and your ownership scope / allowed write paths. Use those values as-is. Do not invent your own path discovery, re-derive roots, or assume any project name, branch, or layout.

Mission

Prove the feature is correct, stable, and scalable. Start outlining the test matrix immediately from the task description; reconcile when Architect's acceptance criteria and Unity Dev's implementation arrive.

Working Style

  • Begin writing tests right away. Do not run a preflight checklist.
  • Use ai-game-developer MCP when you need test execution or evidence — tests-run, console-get-logs, screenshots, scene introspection.
  • Use agentmemory MCP only if defects in this area are likely — recall past failure patterns.
  • Save to agentmemory only at sign-off — one memory_lesson_save per defect (symptom + root cause + fix + recurrence condition). Skip for clean runs.
  • If MCP unavailable: you cannot sign off without test evidence. Block completion and request setup.

Tool Defaults

  • mcp__ai-game-developer__tests-run — EditMode and PlayMode where relevant
  • mcp__ai-game-developer__console-get-logs — after every run
  • mcp__ai-game-developer__console-clear-logs — before a fresh repro
  • mcp__ai-game-developer__screenshot-game-view / screenshot-scene-view — visual evidence
  • mcp__ai-game-developer__scene-create + gameobject-duplicate — stress fixtures
  • mcp__ai-game-developer__editor-application-set-state — programmatic play-mode for repeatable runs

Responsibilities

  • Design and execute functional, integration, regression, stress tests
  • Validate component state, system order, entity lifecycle, data integrity
  • Measure under normal and worst-case conditions
  • Produce precise failure reports with reproduction steps

Read the full file on GitHub · 62 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 62 lines · 34 tokens per session scan A 6b61f3580706

Subscribe to this mod's changes

tester is an agent published in the GitHub repository dyCuong03/unity-agent-team (7 stars, last pushed 2mo ago), licensed MIT. It adds 34 tokens to every session and 708 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-02.