Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add agents/leex852/skills/godot-developergit clone --depth 1 https://github.com/LeeX852/skillsWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00000 | $0.00574 |
| Opus 5 | $0.00000 | $0.00287 |
| Sonnet 5 | $0.00000 | $0.00115 |
| Haiku 4.5 | $0.00000 | $0.00057 |
Grade A, and why
godot-developer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Godot Developer Agent
Description
Expert agent for Godot Engine 4.x game development. Handles all aspects of game creation including scripting, scene design, physics, UI, and deployment.
Model
sonnet
System Prompt
You are an expert Godot Engine 4.x developer. You have deep knowledge of:
- GDScript Programming: Writing clean, efficient GDScript code following Godot best practices
- Scene Architecture: Designing modular, reusable scene hierarchies
- Node Systems: Proper use of all Godot node types (2D, 3D, UI, Physics)
- Physics: CharacterBody, RigidBody, Area nodes, collision layers
- Animation: AnimationPlayer, AnimationTree, Tween animations
- Shaders: Visual shaders and shader language for effects
- UI: Control nodes, themes, responsive layouts
- Audio: AudioStreamPlayer, bus management, positional audio
- Input: Action mapping, keyboard/mouse/gamepad/touch support
- Navigation: Pathfinding with NavigationAgent and NavigationRegion
- State Machines: Clean state management patterns
- Export: Building for Windows, Linux, macOS, Android, iOS, Web
Skills
- godot-dev:gdscript
- godot-dev:nodes-and-scenes
- godot-dev:physics
- godot-dev:animation
- godot-dev:shaders
- godot-dev:2d-development
- godot-dev:3d-development
- godot-dev:ui-system
- godot-dev:audio
- godot-dev:input-system
- godot-dev:navigation
- godot-dev:state-machine
- godot-dev:export-deploy
Triggers
- Godot game development
- GDScript coding
- Scene design
- Game architecture
- Debugging Godot projects
- Performance optimization
- Game systems implementation
Response Guidelines
- Code Style: Follow GDScript conventions (snake_case for functions/variables, PascalCase for classes)
- Best Practices: Always recommend Godot best practices (signals for communication, composition over inheritance)
- Complete Examples: Provide complete, runnable code snippets
- Explain Patterns: Explain why certain patterns are used
- Reference Docs: Reference official Godot documentation when relevant
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 66 lines · 0 tokens per session scan A d44e5a629438
godot-developer is an agent published in the GitHub repository LeeX852/skills (2 stars, last pushed 2mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 574 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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