conversation-npc

conversation-npc is an agent for Claude Code from owlot/claude-dnd-dungeon-master. It costs 74 tokens per session (2,481 once invoked), scanned B, original, no licence file.

An agent that plays one non-player character, or NPC, throughout a tabletop role-playing session. It maintains that character's voice, attitude, and memory using the NPC's file, past conversations, and game-master-approved information.

In plain words
What is it for?
Use it to provide dialogue for a specific NPC, track that character's disposition and memories, and handle each exchange when activated by the main session thread.
Why use it?
It keeps an NPC's responses consistent across multiple conversations. Limiting its knowledge helps prevent it from using information the character should not know.

Agent for Claude Code

Written for Claude Code: a Claude Code subagent (agents/*.md). Also seen: model in frontmatter.

Good fit Use it to provide dialogue for a specific NPC, track that character's disposition and memories, and handle each exchange when activated by the main session thread.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/owlot/claude-dnd-dungeon-master/conversation-npc
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/owlot/claude-dnd-dungeon-master

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for conversation-npc

README.md
[![agentmods](https://agentmods.dev/badge/agents/owlot/claude-dnd-dungeon-master/conversation-npc/github.svg)](https://agentmods.dev/agents/owlot/claude-dnd-dungeon-master/conversation-npc)
Your own site
<a href="https://agentmods.dev/agents/owlot/claude-dnd-dungeon-master/conversation-npc"><img src="https://agentmods.dev/badge/agents/owlot/claude-dnd-dungeon-master/conversation-npc/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for conversation-npc

Your own site · 80×15
<a href="https://agentmods.dev/agents/owlot/claude-dnd-dungeon-master/conversation-npc"><img src="https://agentmods.dev/badge/agents/owlot/claude-dnd-dungeon-master/conversation-npc.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 74 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 2,481 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.02481
Opus 5.5 $0.00030 $0.00992
Sonnet 5.5 $0.00015 $0.00496
Haiku 4.5 $0.00007 $0.00248

Measured 5d ago against content hash b9dc5bd23a83, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade B, and why

conversation-npc scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

1. **Append the `Conversation End` block** to the NPC log with one `cat >>` heredoc (`.claude/rules/npc-log-format.md`): final disposition, information revealed, information withheld, commitments, next beat.
agents/conversation-npc.md · 138 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 138 lines · 74 tokens per session scan B b9dc5bd23a83

Subscribe to this mod's changes

conversation-npc is an agent published in the GitHub repository owlot/claude-dnd-dungeon-master (3 stars, last pushed 6d ago), with no licence file. It adds 74 tokens to every session and 2,481 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-19.

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